Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource It now uses an interface `IActionSource` instead of a concrete class and further subclasses. Instead of relying on a specific class for a certain action type, it now uses methods with Optional as return values to determine a player or machine issuing an action. Refer to the JavaDocs for the exact behaviour. * `IActionHost` no longer extends `IGridHost` It never used the additional functionality and if needed the `IGridNode` will also provide a reference to the corresponding `IGridHost`. Due to most crafting related GUIs being hardcoded to `IGridHost`, they no longer work when `IActionHost` is not extending it. Actually `IActionHost` is the better solution for it, as it prevents us from looking the grid up via the `IGridHost` and potentially finding a wrong grid. * Interfaces now only lock the currently worked slot. This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
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@@ -21,7 +21,7 @@ package appeng.crafting;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.StorageChannel;
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@@ -99,7 +99,7 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
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this.par = parent;
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}
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public MECraftingInventory( final IMEMonitor<IAEItemStack> target, final BaseActionSource src, final boolean logExtracted, final boolean logInjections, final boolean logMissing )
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public MECraftingInventory( final IMEMonitor<IAEItemStack> target, final IActionSource src, final boolean logExtracted, final boolean logInjections, final boolean logMissing )
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{
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this.target = target;
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this.logExtracted = logExtracted;
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@@ -181,7 +181,7 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
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}
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@Override
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public IAEItemStack injectItems( final IAEItemStack input, final Actionable mode, final BaseActionSource src )
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public IAEItemStack injectItems( final IAEItemStack input, final Actionable mode, final IActionSource src )
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{
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if( input == null )
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{
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@@ -201,7 +201,7 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
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}
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@Override
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public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final BaseActionSource src )
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public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final IActionSource src )
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{
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if( request == null )
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{
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@@ -265,7 +265,7 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
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return this.localCache;
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}
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public boolean commit( final BaseActionSource src )
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public boolean commit( final IActionSource src )
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{
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final IItemList<IAEItemStack> added = AEApi.instance().storage().createItemList();
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final IItemList<IAEItemStack> pulled = AEApi.instance().storage().createItemList();
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