Refactored the BaseActionSource (#3063)

* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
This commit is contained in:
yueh
2017-09-12 11:39:00 +02:00
committed by GitHub
parent 771a944058
commit 970630a90d
81 changed files with 572 additions and 465 deletions
+6 -5
View File
@@ -67,7 +67,7 @@ import appeng.api.networking.events.MENetworkCraftingCpuChange;
import appeng.api.networking.events.MENetworkCraftingPatternChange;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPostCacheConstruction;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.ICellProvider;
import appeng.api.storage.IMEInventoryHandler;
@@ -80,6 +80,7 @@ import appeng.crafting.CraftingLink;
import appeng.crafting.CraftingLinkNexus;
import appeng.crafting.CraftingWatcher;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.me.helpers.BaseActionSource;
import appeng.me.helpers.GenericInterestManager;
import appeng.tile.crafting.TileCraftingStorageTile;
import appeng.tile.crafting.TileCraftingTile;
@@ -431,7 +432,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
@Override
public IAEStack injectItems( IAEStack input, final Actionable type, final BaseActionSource src )
public IAEStack injectItems( IAEStack input, final Actionable type, final IActionSource src )
{
for( final CraftingCPUCluster cpu : this.craftingCPUClusters )
{
@@ -442,7 +443,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
@Override
public IAEStack extractItems( final IAEStack request, final Actionable mode, final BaseActionSource src )
public IAEStack extractItems( final IAEStack request, final Actionable mode, final IActionSource src )
{
return null;
}
@@ -498,7 +499,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
@Override
public Future<ICraftingJob> beginCraftingJob( final World world, final IGrid grid, final BaseActionSource actionSrc, final IAEItemStack slotItem, final ICraftingCallback cb )
public Future<ICraftingJob> beginCraftingJob( final World world, final IGrid grid, final IActionSource actionSrc, final IAEItemStack slotItem, final ICraftingCallback cb )
{
if( world == null || grid == null || actionSrc == null || slotItem == null )
{
@@ -511,7 +512,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
@Override
public ICraftingLink submitJob( final ICraftingJob job, final ICraftingRequester requestingMachine, final ICraftingCPU target, final boolean prioritizePower, final BaseActionSource src )
public ICraftingLink submitJob( final ICraftingJob job, final ICraftingRequester requestingMachine, final ICraftingCPU target, final boolean prioritizePower, final IActionSource src )
{
if( job.isSimulation() )
{