Improvements to the usability of the number entry widgets (Priority, Level Emitter, Craft Amount): (#4737)

- Fixed tab order
- Introduced focus state for corner buttons
- Allowed the player to enter any text, but add validation that only persist it if it is a valid number
- Enter will now confirm these dialogs and return to the previous dialog
- The text field is automatically focused and its contents are selected
This commit is contained in:
shartte
2020-09-19 16:27:29 +02:00
committed by GitHub
parent f368f9dac2
commit 971a9d22e8
45 changed files with 574 additions and 527 deletions
@@ -43,7 +43,6 @@ import appeng.container.guisync.GuiSync;
import appeng.core.Api;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.MEInventoryUpdatePacket;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class NetworkStatusContainer extends AEBaseContainer {
@@ -83,7 +82,7 @@ public class NetworkStatusContainer extends AEBaseContainer {
}
}
if (this.network == null && Platform.isServer()) {
if (this.network == null && isServer()) {
this.setValidContainer(false);
}
}
@@ -100,7 +99,7 @@ public class NetworkStatusContainer extends AEBaseContainer {
@Override
public void detectAndSendChanges() {
this.delay++;
if (Platform.isServer() && this.delay > 15 && this.network != null) {
if (isServer() && this.delay > 15 && this.network != null) {
this.delay = 0;
final IEnergyGrid eg = this.network.getCache(IEnergyGrid.class);