Fixes #2533 and #2531: Slight overhaul to how Facades store the associated item and retrieve the sprite.
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@@ -19,7 +19,7 @@
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package appeng.facade;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.item.ItemStack;
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import appeng.api.util.AEPartLocation;
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@@ -32,7 +32,6 @@ public interface IFacadeItem
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ItemStack getTextureItem( ItemStack is );
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int getMeta( ItemStack is );
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IBlockState getTextureBlockState( ItemStack is );
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Block getBlock( ItemStack is );
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}
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