Ported model dependency changes from Fabric 1.16.

Made IChestLid sided.
This commit is contained in:
Sebastian Hartte
2020-07-30 22:08:19 +02:00
parent a628a469ce
commit 98e9faa262
17 changed files with 152 additions and 149 deletions
@@ -19,18 +19,13 @@
package appeng.client.render.spatial;
import java.util.Arrays;
import java.util.Collection;
import java.util.EnumMap;
import java.util.Map;
import java.util.Set;
import java.util.function.Function;
import java.util.stream.Collectors;
import com.mojang.datafixers.util.Pair;
import java.util.stream.Stream;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IModelTransform;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.model.RenderMaterial;
@@ -38,11 +33,11 @@ import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.geometry.IModelGeometry;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
public class SpatialPylonModel implements IModelGeometry<SpatialPylonModel> {
public class SpatialPylonModel implements BasicUnbakedModel<SpatialPylonModel> {
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
@@ -58,10 +53,8 @@ public class SpatialPylonModel implements IModelGeometry<SpatialPylonModel> {
}
@Override
public Collection<RenderMaterial> getTextures(IModelConfiguration owner,
Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
return Arrays.stream(SpatialPylonTextureType.values()).map(SpatialPylonModel::getTexturePath)
.collect(Collectors.toList());
public Stream<RenderMaterial> getAdditionalTextures() {
return Arrays.stream(SpatialPylonTextureType.values()).map(SpatialPylonModel::getTexturePath);
}
private static RenderMaterial getTexturePath(SpatialPylonTextureType type) {