delay container item return when simulating crafting tree
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@@ -92,7 +92,7 @@ public class CraftingJob implements Runnable, ICraftingJob
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final ICraftingGrid cc = grid.getCache( ICraftingGrid.class );
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final GridStorageCache sg = grid.getCache( IStorageGrid.class );
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this.original = new MECraftingInventory( sg.getExtractableList() );
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this.original = new MECraftingInventory( sg.getExtractableList( actionSrc ) );
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this.setTree( this.getCraftingTree( cc, what ) );
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this.availableCheck = null;
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