Fixes #675 No disabled feature should log spam or crash anymore.
Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
@@ -23,10 +23,12 @@
|
||||
|
||||
package appeng.api.features;
|
||||
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
|
||||
/**
|
||||
* Maintains a save specific list of userids and username combinations this greatly simplifies storage internally and
|
||||
* gives a common place to look up and get IDs for the security framework.
|
||||
@@ -36,20 +38,22 @@ public interface IPlayerRegistry
|
||||
|
||||
/**
|
||||
* @param gameProfile user game profile
|
||||
*
|
||||
* @return user id of a username.
|
||||
*/
|
||||
int getID(GameProfile gameProfile);
|
||||
int getID( GameProfile gameProfile );
|
||||
|
||||
/**
|
||||
* @param player player
|
||||
*
|
||||
* @return user id of a player entity.
|
||||
*/
|
||||
int getID(EntityPlayer player);
|
||||
int getID( EntityPlayer player );
|
||||
|
||||
/**
|
||||
* @param playerID to be found player id
|
||||
*
|
||||
* @return PlayerEntity, or null if the player could not be found.
|
||||
*/
|
||||
EntityPlayer findPlayer(int playerID);
|
||||
|
||||
EntityPlayer findPlayer( int playerID );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user