Fixes #675 No disabled feature should log spam or crash anymore.

Deprecates the old usage of the AEItemDefinitions via the direct method access of

* blocks()
* parts()
* items()
* materials()

and thus use the new re-direct via definitions().

All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
thatsIch
2015-01-03 02:53:14 +01:00
parent 3dd81433ac
commit 9986ffc458
385 changed files with 12477 additions and 8292 deletions
@@ -20,6 +20,7 @@ package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.tileentity.TileEntity;
@@ -70,7 +71,12 @@ public class RenderBlockCraftingCPU extends BaseBlockRender
IIcon nonForward = theIcon;
if ( isMonitor )
nonForward = AEApi.instance().blocks().blockCraftingUnit.block().getIcon( 0, meta | (formed ? 8 : 0) );
{
for ( Block craftingBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
{
nonForward = craftingBlock.getIcon( 0, meta | ( formed ? 8 : 0 ) );
}
}
if ( formed && renderer.overrideBlockTexture == null )
{
@@ -18,8 +18,10 @@
package appeng.client.render.blocks;
import java.util.Collection;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.Item;
@@ -30,8 +32,10 @@ import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.definitions.IBlocks;
import appeng.api.definitions.IDefinitions;
import appeng.api.definitions.IParts;
import appeng.api.util.AEColor;
import appeng.api.util.AEColoredItemDefinition;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraBlockTextures;
@@ -40,50 +44,50 @@ import appeng.tile.qnb.TileQuantumBridge;
public class RenderQNB extends BaseBlockRender
{
public void renderCableAt(double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, IIcon texture, double pull,
EnumSet<ForgeDirection> connections)
public void renderCableAt(double thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, IIcon texture, double pull,
Collection<ForgeDirection> connections)
{
block.getRendererInstance().setTemporaryRenderIcon( texture );
if ( connections.contains( ForgeDirection.UNKNOWN ) )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness, 0.5D + Thickness, 0.5D + Thickness );
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D - thickness, 0.5D + thickness, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.WEST ) )
{
renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.EAST ) )
{
renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.NORTH ) )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.SOUTH ) )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.DOWN ) )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
if ( connections.contains( ForgeDirection.UP ) )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
@@ -109,92 +113,91 @@ public class RenderQNB extends BaseBlockRender
renderer.renderAllFaces = true;
if ( tqb.getBlockType() == AEApi.instance().blocks().blockQuantumLink.block() )
final IDefinitions definitions = AEApi.instance().definitions();
final IBlocks blocks = definitions.blocks();
final IParts parts = definitions.parts();
for ( Block linkBlock : blocks.quantumLink().maybeBlock().asSet() )
{
if ( tqb.isFormed() )
if ( tqb.getBlockType() == linkBlock )
{
AEColoredItemDefinition glassCableDefinition = AEApi.instance().parts().partCableGlass;
Item transparentGlassCable = glassCableDefinition.item( AEColor.Transparent );
if ( tqb.isFormed() )
{
EnumSet<ForgeDirection> sides = tqb.getConnections();
AEColoredItemDefinition coveredCableDefinition = AEApi.instance().parts().partCableCovered;
Item transparentCoveredCable = coveredCableDefinition.item( AEColor.Transparent );
Item transGlassCable = parts.cableGlass().item( AEColor.Transparent );
this.renderCableAt( 0.11D, world, x, y, z, block, renderer, transGlassCable.getIconIndex( parts.cableGlass().stack( AEColor.Transparent, 1 ) ), 0.141D, sides );
EnumSet<ForgeDirection> sides = tqb.getConnections();
this.renderCableAt( 0.11D, world, x, y, z, block, renderer, transparentGlassCable.getIconIndex( glassCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.141D, sides );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transparentCoveredCable.getIconIndex( coveredCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.1875D, sides );
}
Item transCoveredCable = parts.cableCovered().item( AEColor.Transparent );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.1875D, sides );
}
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
// super.renderWorldBlock(world, x, y, z, block, modelId, renderer);
}
else
{
if ( !tqb.isFormed() )
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
}
else if ( tqb.isCorner() )
{
// renderCableAt(0.11D, world, x, y, z, block, modelId,
// renderer,
// AppEngTextureRegistry.Blocks.MECable.get(), true, 0.0D);
AEColoredItemDefinition coveredCableDefinition = AEApi.instance().parts().partCableCovered;
Item transparentCoveredCable = coveredCableDefinition.item( AEColor.Transparent );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transparentCoveredCable.getIconIndex( coveredCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.05D,
tqb.getConnections() );
float renderMin = 4.0f / 16.0f;
float renderMax = 12.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
{
renderMin = 3.9f / 16.0f;
renderMax = 12.1f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
int bn = 15;
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingCornerLight.getIcon(), renderer, side );
}
}
else
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( 0, renderMin, renderMin, 1, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, 0, renderMin, renderMax, 1, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, renderMin, 0, renderMax, renderMax, 1 );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
if ( !tqb.isFormed() )
{
renderMin = -0.01f / 16.0f;
renderMax = 16.01f / 16.0f;
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
}
else if ( tqb.isCorner() )
{
Item transCoveredCable = parts.cableCovered().item( AEColor.Transparent );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.05D,
tqb.getConnections() );
int bn = 15;
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingEdgeLight.getIcon(), renderer, side );
float renderMin = 4.0f / 16.0f;
float renderMax = 12.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
{
renderMin = 3.9f / 16.0f;
renderMax = 12.1f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
int bn = 15;
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingCornerLight.getIcon(), renderer, side );
}
}
else
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( 0, renderMin, renderMin, 1, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, 0, renderMin, renderMax, 1, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, renderMin, 0, renderMax, renderMax, 1 );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
{
renderMin = -0.01f / 16.0f;
renderMax = 16.01f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
int bn = 15;
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
this.renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingEdgeLight.getIcon(), renderer, side );
}
}
}
}
@@ -56,8 +56,17 @@ public class RenderQuartzGlass extends BaseBlockRender
boolean isGlass(AEBaseBlock imb, IBlockAccess world, int x, int y, int z)
{
return world.getBlock( x, y, z ) == AEApi.instance().blocks().blockQuartzGlass.block()
|| world.getBlock( x, y, z ) == AEApi.instance().blocks().blockQuartzVibrantGlass.block();
return this.isQuartzGlass( world, x, y, z ) || this.isVibrantQuartzGlass( world, x, y, z );
}
private boolean isQuartzGlass( IBlockAccess world, int x, int y, int z )
{
return AEApi.instance().definitions().blocks().quartzGlass().isSameAs( world, x, y, z );
}
private boolean isVibrantQuartzGlass( IBlockAccess world, int x, int y, int z )
{
return AEApi.instance().definitions().blocks().quartzVibrantGlass().isSameAs( world, x, y, z );
}
void renderEdge(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer, ForgeDirection side, ForgeDirection direction)
@@ -48,9 +48,9 @@ public class RenderQuartzOre extends BaseBlockRender
public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
OreQuartz blk = (OreQuartz) block;
blk.enhanceBrightness = true;
blk.setEnhanceBrightness( true );
super.renderInWorld( block, world, x, y, z, renderer );
blk.enhanceBrightness = false;
blk.setEnhanceBrightness( false );
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.OreQuartzStone.getIcon() );
boolean out = super.renderInWorld( block, world, x, y, z, renderer );