Fixes #675 No disabled feature should log spam or crash anymore.

Deprecates the old usage of the AEItemDefinitions via the direct method access of

* blocks()
* parts()
* items()
* materials()

and thus use the new re-direct via definitions().

All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
thatsIch
2015-01-03 02:53:14 +01:00
parent 3dd81433ac
commit 9986ffc458
385 changed files with 12477 additions and 8292 deletions
@@ -56,8 +56,17 @@ public class RenderQuartzGlass extends BaseBlockRender
boolean isGlass(AEBaseBlock imb, IBlockAccess world, int x, int y, int z)
{
return world.getBlock( x, y, z ) == AEApi.instance().blocks().blockQuartzGlass.block()
|| world.getBlock( x, y, z ) == AEApi.instance().blocks().blockQuartzVibrantGlass.block();
return this.isQuartzGlass( world, x, y, z ) || this.isVibrantQuartzGlass( world, x, y, z );
}
private boolean isQuartzGlass( IBlockAccess world, int x, int y, int z )
{
return AEApi.instance().definitions().blocks().quartzGlass().isSameAs( world, x, y, z );
}
private boolean isVibrantQuartzGlass( IBlockAccess world, int x, int y, int z )
{
return AEApi.instance().definitions().blocks().quartzVibrantGlass().isSameAs( world, x, y, z );
}
void renderEdge(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer, ForgeDirection side, ForgeDirection direction)