Fixes #675 No disabled feature should log spam or crash anymore.
Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
@@ -18,6 +18,7 @@
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package appeng.helpers;
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import java.util.EnumSet;
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import java.util.HashSet;
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import java.util.Iterator;
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@@ -25,8 +26,6 @@ import java.util.LinkedList;
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import java.util.List;
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import java.util.Set;
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import com.google.common.collect.ImmutableSet;
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import net.minecraft.block.Block;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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@@ -41,6 +40,8 @@ import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import com.google.common.collect.ImmutableSet;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.Settings;
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@@ -79,6 +80,7 @@ import appeng.me.helpers.AENetworkProxy;
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import appeng.me.storage.MEMonitorIInventory;
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import appeng.me.storage.MEMonitorPassThrough;
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import appeng.me.storage.NullInventory;
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import appeng.parts.automation.StackUpgradeInventory;
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import appeng.parts.automation.UpgradeInventory;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.AppEngInternalInventory;
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@@ -217,7 +219,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
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this.gridProxy = networkProxy;
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this.gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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this.upgrades = new UpgradeInventory( this.gridProxy.getMachineRepresentation(), this, 1 );
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this.upgrades = new StackUpgradeInventory( this.gridProxy.getMachineRepresentation(), this, 1 );
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this.cm.registerSetting( Settings.BLOCK, YesNo.NO );
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this.cm.registerSetting( Settings.INTERFACE_TERMINAL, YesNo.YES );
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@@ -1,846 +0,0 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.helpers;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.oredict.OreDictionary;
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import appeng.api.AEApi;
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import appeng.core.AEConfig;
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import appeng.core.WorldSettings;
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import appeng.core.features.AEFeature;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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public class MeteoritePlacer
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{
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private class Fallout
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{
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public int adjustCrater()
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{
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return 0;
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}
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public void getRandomFall(IMeteoriteWorld w, int x, int y, int z)
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{
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double a = Math.random();
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if ( a > 0.9 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.stone );
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else if ( a > 0.8 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.cobblestone );
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else if ( a > 0.7 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.dirt );
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else if ( a > 0.7 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.gravel );
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}
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public void getRandomInset(IMeteoriteWorld w, int x, int y, int z)
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{
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double a = Math.random();
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if ( a > 0.9 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.cobblestone );
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else if ( a > 0.8 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.stone );
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else if ( a > 0.7 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.grass );
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else if ( a > 0.6 )
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MeteoritePlacer.this.put( w, x, y, z, MeteoritePlacer.this.skystone );
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else if ( a > 0.5 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.gravel );
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else if ( a > 0.5 )
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MeteoritePlacer.this.put( w, x, y, z, Platform.AIR );
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}
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}
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private class FalloutCopy extends Fallout
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{
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final Block blk;
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final int meta;
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public FalloutCopy(IMeteoriteWorld w, int x, int y, int z) {
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this.blk = w.getBlock( x, y, z );
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this.meta = w.getBlockMetadata( x, y, z );
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}
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public void getOther(IMeteoriteWorld w, int x, int y, int z, double a)
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{
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}
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@Override
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public void getRandomFall(IMeteoriteWorld w, int x, int y, int z)
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{
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double a = Math.random();
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if ( a > 0.9 )
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MeteoritePlacer.this.put( w, x, y, z, this.blk, this.meta );
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else
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this.getOther( w, x, y, z, a );
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}
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@Override
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public void getRandomInset(IMeteoriteWorld w, int x, int y, int z)
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{
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double a = Math.random();
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if ( a > 0.9 )
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MeteoritePlacer.this.put( w, x, y, z, this.blk, this.meta );
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else if ( a > 0.8 )
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MeteoritePlacer.this.put( w, x, y, z, Platform.AIR );
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else
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this.getOther( w, x, y, z, a - 0.1 );
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}
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}
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private class FalloutSand extends FalloutCopy
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{
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public FalloutSand(IMeteoriteWorld w, int x, int y, int z) {
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super( w, x, y, z );
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}
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@Override
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public int adjustCrater()
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{
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return 2;
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}
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@Override
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public void getOther(IMeteoriteWorld w, int x, int y, int z, double a)
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{
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if ( a > 0.66 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.glass );
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}
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}
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private class FalloutSnow extends FalloutCopy
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{
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public FalloutSnow(IMeteoriteWorld w, int x, int y, int z) {
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super( w, x, y, z );
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}
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@Override
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public int adjustCrater()
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{
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return 2;
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}
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@Override
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public void getOther(IMeteoriteWorld w, int x, int y, int z, double a)
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{
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if ( a > 0.7 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.snow );
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else if ( a > 0.5 )
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MeteoritePlacer.this.put( w, x, y, z, Blocks.ice );
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}
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}
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public interface IMeteoriteWorld
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{
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int minX(int in);
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int minZ(int in);
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int maxX(int in);
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int maxZ(int in);
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boolean hasNoSky();
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int getBlockMetadata(int x, int y, int z);
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Block getBlock(int x, int y, int z);
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boolean canBlockSeeTheSky(int i, int j, int k);
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TileEntity getTileEntity(int x, int y, int z);
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World getWorld();
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void setBlock(int i, int j, int k, Block blk);
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void setBlock(int i, int j, int k, Block blk_b, int meta_b, int l);
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void done();
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}
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static public class StandardWorld implements IMeteoriteWorld
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{
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protected final World w;
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public StandardWorld(World w) {
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this.w = w;
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}
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@Override
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public boolean hasNoSky()
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{
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return !this.w.provider.hasNoSky;
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}
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@Override
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public int getBlockMetadata(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.w.getBlockMetadata( x, y, z );
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return 0;
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}
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@Override
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public Block getBlock(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.w.getBlock( x, y, z );
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return Platform.AIR;
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}
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@Override
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public boolean canBlockSeeTheSky(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.w.canBlockSeeTheSky( x, y, z );
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return false;
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}
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@Override
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public TileEntity getTileEntity(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.w.getTileEntity( x, y, z );
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return null;
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}
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@Override
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public World getWorld()
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{
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return this.w;
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}
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@Override
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public void setBlock(int x, int y, int z, Block blk)
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{
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if ( this.range( x, y, z ) )
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this.w.setBlock( x, y, z, blk );
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}
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@Override
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public void setBlock(int x, int y, int z, Block blk, int metadata, int flags)
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{
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if ( this.range( x, y, z ) )
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this.w.setBlock( x, y, z, blk, metadata, flags );
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}
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public boolean range(int x, int y, int z)
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{
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return true;
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}
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@Override
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public int minX(int in)
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{
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return in;
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}
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@Override
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public int minZ(int in)
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{
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return in;
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}
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@Override
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public int maxX(int in)
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{
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return in;
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}
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@Override
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public int maxZ(int in)
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{
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return in;
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}
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@Override
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public void done()
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{
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}
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}
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static public class ChunkOnly extends StandardWorld
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{
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final Chunk target;
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int verticalBits = 0;
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final int cx;
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final int cz;
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public ChunkOnly(World w, int cx, int cz) {
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super( w );
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this.target = w.getChunkFromChunkCoords( cx, cz );
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this.cx = cx;
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this.cz = cz;
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}
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@Override
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public void done()
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{
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if ( this.verticalBits != 0 )
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Platform.sendChunk( this.target, this.verticalBits );
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}
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@Override
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public void setBlock(int x, int y, int z, Block blk)
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{
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if ( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << (y >> 4);
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this.w.setBlock( x, y, z, blk, 0, 1 );
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}
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}
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@Override
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public void setBlock(int x, int y, int z, Block blk, int metadata, int flags)
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{
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if ( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << (y >> 4);
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this.w.setBlock( x, y, z, blk, metadata, flags & (~2) );
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}
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}
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@Override
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public Block getBlock(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.target.getBlock( x & 0xF, y, z & 0xF );
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return Platform.AIR;
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}
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@Override
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public int getBlockMetadata(int x, int y, int z)
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{
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if ( this.range( x, y, z ) )
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return this.target.getBlockMetadata( x & 0xF, y, z & 0xF );
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return 0;
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}
|
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|
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@Override
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public boolean range(int x, int y, int z)
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{
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return this.cx == (x >> 4) && this.cz == (z >> 4);
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}
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@Override
|
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public int minX(int in)
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{
|
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return Math.max( in, this.cx << 4 );
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}
|
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|
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@Override
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public int minZ(int in)
|
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{
|
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return Math.max( in, this.cz << 4 );
|
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}
|
||||
|
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@Override
|
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public int maxX(int in)
|
||||
{
|
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return Math.min( in, (this.cx + 1) << 4 );
|
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}
|
||||
|
||||
@Override
|
||||
public int maxZ(int in)
|
||||
{
|
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return Math.min( in, (this.cz + 1) << 4 );
|
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}
|
||||
}
|
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|
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final int minBLocks = 200;
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final HashSet<Block> validSpawn = new HashSet<Block>();
|
||||
final HashSet<Block> invalidSpawn = new HashSet<Block>();
|
||||
|
||||
Fallout type = new Fallout();
|
||||
|
||||
final Block skystone = AEApi.instance().blocks().blockSkyStone.block();
|
||||
final Block skychest;
|
||||
|
||||
double real_sizeOfMeteorite = (Math.random() * 6.0) + 2;
|
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double realCrater = this.real_sizeOfMeteorite * 2 + 5;
|
||||
|
||||
double sizeOfMeteorite = this.real_sizeOfMeteorite * this.real_sizeOfMeteorite;
|
||||
double crater = this.realCrater * this.realCrater;
|
||||
|
||||
public MeteoritePlacer() {
|
||||
|
||||
if ( AEApi.instance().blocks().blockSkyChest.block() == null )
|
||||
this.skychest = Blocks.chest;
|
||||
else
|
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this.skychest = AEApi.instance().blocks().blockSkyChest.block();
|
||||
|
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this.validSpawn.add( Blocks.stone );
|
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this.validSpawn.add( Blocks.cobblestone );
|
||||
this.validSpawn.add( Blocks.grass );
|
||||
this.validSpawn.add( Blocks.sand );
|
||||
this.validSpawn.add( Blocks.dirt );
|
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this.validSpawn.add( Blocks.gravel );
|
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this.validSpawn.add( Blocks.netherrack );
|
||||
this.validSpawn.add( Blocks.iron_ore );
|
||||
this.validSpawn.add( Blocks.gold_ore );
|
||||
this.validSpawn.add( Blocks.diamond_ore );
|
||||
this.validSpawn.add( Blocks.redstone_ore );
|
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this.validSpawn.add( Blocks.hardened_clay );
|
||||
this.validSpawn.add( Blocks.ice );
|
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this.validSpawn.add( Blocks.snow );
|
||||
|
||||
this.invalidSpawn.add( this.skystone );
|
||||
this.invalidSpawn.add( Blocks.planks );
|
||||
this.invalidSpawn.add( Blocks.iron_door );
|
||||
this.invalidSpawn.add( Blocks.iron_bars );
|
||||
this.invalidSpawn.add( Blocks.wooden_door );
|
||||
this.invalidSpawn.add( Blocks.brick_block );
|
||||
this.invalidSpawn.add( Blocks.clay );
|
||||
this.invalidSpawn.add( Blocks.water );
|
||||
this.invalidSpawn.add( Blocks.log );
|
||||
this.invalidSpawn.add( Blocks.log2 );
|
||||
}
|
||||
|
||||
NBTTagCompound settings;
|
||||
|
||||
public boolean spawnMeteorite(IMeteoriteWorld w, NBTTagCompound meteoriteBlob)
|
||||
{
|
||||
this.settings = meteoriteBlob;
|
||||
|
||||
int x = this.settings.getInteger( "x" );
|
||||
int y = this.settings.getInteger( "y" );
|
||||
int z = this.settings.getInteger( "z" );
|
||||
|
||||
this.real_sizeOfMeteorite = this.settings.getDouble( "real_sizeOfMeteorite" );
|
||||
this.realCrater = this.settings.getDouble( "realCrater" );
|
||||
this.sizeOfMeteorite = this.settings.getDouble( "sizeOfMeteorite" );
|
||||
this.crater = this.settings.getDouble( "crater" );
|
||||
|
||||
Block blk = Block.getBlockById( this.settings.getInteger( "blk" ) );
|
||||
|
||||
if ( blk == Blocks.sand )
|
||||
this.type = new FalloutSand( w, x, y, z );
|
||||
else if ( blk == Blocks.hardened_clay )
|
||||
this.type = new FalloutCopy( w, x, y, z );
|
||||
else if ( blk == Blocks.ice || blk == Blocks.snow )
|
||||
this.type = new FalloutSnow( w, x, y, z );
|
||||
|
||||
int skyMode = this.settings.getInteger( "skyMode" );
|
||||
|
||||
// creator
|
||||
if ( skyMode > 10 )
|
||||
this.placeCrater( w, x, y, z );
|
||||
|
||||
this.placeMeteorite( w, x, y, z );
|
||||
|
||||
// collapse blocks...
|
||||
if ( skyMode > 3 )
|
||||
this.Decay( w, x, y, z );
|
||||
|
||||
w.done();
|
||||
return true;
|
||||
}
|
||||
|
||||
public double getSqDistance(int x, int z)
|
||||
{
|
||||
int Cx = this.settings.getInteger( "x" ) - x;
|
||||
int Cz = this.settings.getInteger( "z" ) - z;
|
||||
|
||||
return Cx * Cx + Cz * Cz;
|
||||
}
|
||||
|
||||
public boolean spawnMeteorite(IMeteoriteWorld w, int x, int y, int z)
|
||||
{
|
||||
int validBlocks = 0;
|
||||
|
||||
if ( !w.hasNoSky() )
|
||||
return false;
|
||||
|
||||
Block blk = w.getBlock( x, y, z );
|
||||
if ( !this.validSpawn.contains( blk ) )
|
||||
return false; // must spawn on a valid block..
|
||||
|
||||
this.settings = new NBTTagCompound();
|
||||
this.settings.setInteger( "x", x );
|
||||
this.settings.setInteger( "y", y );
|
||||
this.settings.setInteger( "z", z );
|
||||
this.settings.setInteger( "blk", Block.getIdFromBlock( blk ) );
|
||||
|
||||
this.settings.setDouble( "real_sizeOfMeteorite", this.real_sizeOfMeteorite );
|
||||
this.settings.setDouble( "realCrater", this.realCrater );
|
||||
this.settings.setDouble( "sizeOfMeteorite", this.sizeOfMeteorite );
|
||||
this.settings.setDouble( "crater", this.crater );
|
||||
|
||||
this.settings.setBoolean( "lava", Math.random() > 0.9 );
|
||||
|
||||
if ( blk == Blocks.sand )
|
||||
this.type = new FalloutSand( w, x, y, z );
|
||||
else if ( blk == Blocks.hardened_clay )
|
||||
this.type = new FalloutCopy( w, x, y, z );
|
||||
else if ( blk == Blocks.ice || blk == Blocks.snow )
|
||||
this.type = new FalloutSnow( w, x, y, z );
|
||||
|
||||
int realValidBlocks = 0;
|
||||
|
||||
for (int i = x - 6; i < x + 6; i++)
|
||||
for (int j = y - 6; j < y + 6; j++)
|
||||
for (int k = z - 6; k < z + 6; k++)
|
||||
{
|
||||
blk = w.getBlock( i, j, k );
|
||||
if ( this.validSpawn.contains( blk ) )
|
||||
realValidBlocks++;
|
||||
}
|
||||
|
||||
for (int i = x - 15; i < x + 15; i++)
|
||||
for (int j = y - 15; j < y + 15; j++)
|
||||
for (int k = z - 15; k < z + 15; k++)
|
||||
{
|
||||
blk = w.getBlock( i, j, k );
|
||||
if ( this.invalidSpawn.contains( blk ) )
|
||||
return false;
|
||||
if ( this.validSpawn.contains( blk ) )
|
||||
validBlocks++;
|
||||
}
|
||||
|
||||
if ( validBlocks > this.minBLocks && realValidBlocks > 80 )
|
||||
{
|
||||
// we can spawn here!
|
||||
|
||||
int skyMode = 0;
|
||||
|
||||
for (int i = x - 15; i < x + 15; i++)
|
||||
for (int j = y - 15; j < y + 11; j++)
|
||||
for (int k = z - 15; k < z + 15; k++)
|
||||
{
|
||||
if ( w.canBlockSeeTheSky( i, j, k ) )
|
||||
skyMode++;
|
||||
}
|
||||
|
||||
boolean solid = true;
|
||||
for (int j = y - 15; j < y - 1; j++)
|
||||
{
|
||||
if ( w.getBlock( x, j, z ) == Platform.AIR )
|
||||
solid = false;
|
||||
}
|
||||
|
||||
if ( !solid )
|
||||
skyMode = 0;
|
||||
|
||||
// creator
|
||||
if ( skyMode > 10 )
|
||||
this.placeCrater( w, x, y, z );
|
||||
|
||||
this.placeMeteorite( w, x, y, z );
|
||||
|
||||
// collapse blocks...
|
||||
if ( skyMode > 3 )
|
||||
this.Decay( w, x, y, z );
|
||||
|
||||
this.settings.setInteger( "skyMode", skyMode );
|
||||
w.done();
|
||||
|
||||
WorldSettings.getInstance().addNearByMeteorites( w.getWorld().provider.dimensionId, x >> 4, z >> 4, this.settings );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void placeCrater(IMeteoriteWorld w, int x, int y, int z)
|
||||
{
|
||||
boolean lava = this.settings.getBoolean( "lava" );
|
||||
|
||||
int maxY = 255;
|
||||
int minX = w.minX( x - 200 );
|
||||
int maxX = w.maxX( x + 200 );
|
||||
int minZ = w.minZ( z - 200 );
|
||||
int maxZ = w.maxZ( z + 200 );
|
||||
|
||||
for (int j = y - 5; j < maxY; j++)
|
||||
{
|
||||
boolean changed = false;
|
||||
|
||||
for (int i = minX; i < maxX; i++)
|
||||
for (int k = minZ; k < maxZ; k++)
|
||||
{
|
||||
double dx = i - x;
|
||||
double dz = k - z;
|
||||
double h = y - this.real_sizeOfMeteorite + 1 + this.type.adjustCrater();
|
||||
|
||||
double distanceFrom = dx * dx + dz * dz;
|
||||
|
||||
if ( j > h + distanceFrom * 0.02 )
|
||||
{
|
||||
if ( lava && j < y && w.getBlock( x, y - 1, z ).isBlockSolid( w.getWorld(), i, j, k, 0 ) )
|
||||
{
|
||||
if ( j > h + distanceFrom * 0.02 )
|
||||
this.put( w, i, j, k, Blocks.lava );
|
||||
}
|
||||
else
|
||||
changed = this.put( w, i, j, k, Platform.AIR ) || changed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Object o : w.getWorld().getEntitiesWithinAABB( EntityItem.class,
|
||||
AxisAlignedBB.getBoundingBox( w.minX( x - 30 ), y - 5, w.minZ( z - 30 ), w.maxX( x + 30 ), y + 30, w.maxZ( z + 30 ) ) ))
|
||||
{
|
||||
Entity e = (Entity) o;
|
||||
e.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
private void placeMeteorite(IMeteoriteWorld w, int x, int y, int z)
|
||||
{
|
||||
int meteorXLength = w.minX( x - 8 );
|
||||
int meteorXHeight = w.maxX( x + 8 );
|
||||
int meteorZLength = w.minZ( z - 8 );
|
||||
int meteorZHeight = w.maxZ( z + 8 );
|
||||
|
||||
// spawn meteor
|
||||
for (int i = meteorXLength; i < meteorXHeight; i++)
|
||||
for (int j = y - 8; j < y + 8; j++)
|
||||
for (int k = meteorZLength; k < meteorZHeight; k++)
|
||||
{
|
||||
double dx = i - x;
|
||||
double dy = j - y;
|
||||
double dz = k - z;
|
||||
|
||||
if ( dx * dx * 0.7 + dy * dy * (j > y ? 1.4 : 0.8) + dz * dz * 0.7 < this.sizeOfMeteorite )
|
||||
this.put( w, i, j, k, this.skystone );
|
||||
}
|
||||
|
||||
if ( AEConfig.instance.isFeatureEnabled( AEFeature.SpawnPressesInMeteorites ) )
|
||||
{
|
||||
this.put( w, x, y, z, this.skychest );
|
||||
TileEntity te = w.getTileEntity( x, y, z );
|
||||
if ( te instanceof IInventory )
|
||||
{
|
||||
InventoryAdaptor ap = InventoryAdaptor.getAdaptor( te, ForgeDirection.UP );
|
||||
|
||||
int primary = Math.max( 1, (int) (Math.random() * 4) );
|
||||
|
||||
if ( primary > 3 ) // in case math breaks...
|
||||
primary = 3;
|
||||
|
||||
for (int zz = 0; zz < primary; zz++)
|
||||
{
|
||||
int r = 0;
|
||||
boolean duplicate = false;
|
||||
|
||||
do
|
||||
{
|
||||
duplicate = false;
|
||||
|
||||
if ( Math.random() > 0.7 )
|
||||
r = WorldSettings.getInstance().getNextOrderedValue( "presses" );
|
||||
else
|
||||
r = (int) (Math.random() * 1000);
|
||||
|
||||
ItemStack toAdd = null;
|
||||
|
||||
switch (r % 4)
|
||||
{
|
||||
case 0:
|
||||
toAdd = AEApi.instance().materials().materialCalcProcessorPress.stack( 1 );
|
||||
break;
|
||||
case 1:
|
||||
toAdd = AEApi.instance().materials().materialEngProcessorPress.stack( 1 );
|
||||
break;
|
||||
case 2:
|
||||
toAdd = AEApi.instance().materials().materialLogicProcessorPress.stack( 1 );
|
||||
break;
|
||||
case 3:
|
||||
toAdd = AEApi.instance().materials().materialSiliconPress.stack( 1 );
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
||||
if ( toAdd != null )
|
||||
{
|
||||
if ( ap.simulateRemove( 1, toAdd, null ) == null )
|
||||
ap.addItems( toAdd );
|
||||
else
|
||||
duplicate = true;
|
||||
}
|
||||
}
|
||||
while (duplicate);
|
||||
}
|
||||
|
||||
int secondary = Math.max( 1, (int) (Math.random() * 3) );
|
||||
for (int zz = 0; zz < secondary; zz++)
|
||||
{
|
||||
switch ((int) (Math.random() * 1000) % 3)
|
||||
{
|
||||
case 0:
|
||||
ap.addItems( AEApi.instance().blocks().blockSkyStone.stack( (int) (Math.random() * 12) + 1 ) );
|
||||
break;
|
||||
case 1:
|
||||
List<ItemStack> possibles = new LinkedList<ItemStack>();
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetIron" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetCopper" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetTin" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetSilver" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetLead" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetPlatinum" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetNickel" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetAluminium" ) );
|
||||
possibles.addAll( OreDictionary.getOres( "nuggetElectrum" ) );
|
||||
possibles.add( new ItemStack( net.minecraft.init.Items.gold_nugget ) );
|
||||
|
||||
ItemStack nugget = Platform.pickRandom( possibles );
|
||||
if ( nugget != null )
|
||||
{
|
||||
nugget = nugget.copy();
|
||||
nugget.stackSize = (int) (Math.random() * 12) + 1;
|
||||
ap.addItems( nugget );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Decay(IMeteoriteWorld w, int x, int y, int z)
|
||||
{
|
||||
double randomShit = 0;
|
||||
|
||||
int meteorXLength = w.minX( x - 30 );
|
||||
int meteorXHeight = w.maxX( x + 30 );
|
||||
int meteorZLength = w.minZ( z - 30 );
|
||||
int meteorZHeight = w.maxZ( z + 30 );
|
||||
|
||||
for (int i = meteorXLength; i < meteorXHeight; i++)
|
||||
for (int k = meteorZLength; k < meteorZHeight; k++)
|
||||
for (int j = y - 9; j < y + 30; j++)
|
||||
{
|
||||
Block blk = w.getBlock( i, j, k );
|
||||
if ( blk == Blocks.lava )
|
||||
continue;
|
||||
|
||||
if ( blk.isReplaceable( w.getWorld(), i, j, k ) )
|
||||
{
|
||||
blk = Platform.AIR;
|
||||
Block blk_b = w.getBlock( i, j + 1, k );
|
||||
|
||||
if ( blk_b != blk )
|
||||
{
|
||||
int meta_b = w.getBlockMetadata( i, j + 1, k );
|
||||
|
||||
w.setBlock( i, j, k, blk_b, meta_b, 3 );
|
||||
w.setBlock( i, j + 1, k, blk );
|
||||
}
|
||||
else if ( randomShit < 100 * this.crater )
|
||||
{
|
||||
double dx = i - x;
|
||||
double dy = j - y;
|
||||
double dz = k - z;
|
||||
double dist = dx * dx + dy * dy + dz * dz;
|
||||
|
||||
Block xf = w.getBlock( i, j - 1, k );
|
||||
if ( !xf.isReplaceable( w.getWorld(), i, j - 1, k ) )
|
||||
{
|
||||
double extraRange = Math.random() * 0.6;
|
||||
double height = this.crater * (extraRange + 0.2) - Math.abs( dist - this.crater * 1.7 );
|
||||
|
||||
if ( xf != blk && height > 0 && Math.random() > 0.6 )
|
||||
{
|
||||
randomShit++;
|
||||
this.type.getRandomFall( w, i, j, k );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// decay.
|
||||
Block blk_b = w.getBlock( i, j + 1, k );
|
||||
if ( blk_b == Platform.AIR )
|
||||
{
|
||||
if ( Math.random() > 0.4 )
|
||||
{
|
||||
double dx = i - x;
|
||||
double dy = j - y;
|
||||
double dz = k - z;
|
||||
|
||||
if ( dx * dx + dy * dy + dz * dz < this.crater * 1.6 )
|
||||
{
|
||||
this.type.getRandomInset( w, i, j, k );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private boolean put(IMeteoriteWorld w, int i, int j, int k, Block blk)
|
||||
{
|
||||
Block original = w.getBlock( i, j, k );
|
||||
|
||||
if ( original == Blocks.bedrock || original == blk )
|
||||
return false;
|
||||
|
||||
w.setBlock( i, j, k, blk );
|
||||
return true;
|
||||
}
|
||||
|
||||
private void put(IMeteoriteWorld w, int i, int j, int k, Block blk, int meta)
|
||||
{
|
||||
if ( w.getBlock( i, j, k ) == Blocks.bedrock )
|
||||
return;
|
||||
|
||||
w.setBlock( i, j, k, blk, meta, 3 );
|
||||
}
|
||||
|
||||
public NBTTagCompound getSettings()
|
||||
{
|
||||
return this.settings;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package appeng.helpers;
|
||||
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
|
||||
/**
|
||||
* Marker interface to help identify invocation of reflection
|
||||
*/
|
||||
@Retention( RetentionPolicy.SOURCE )
|
||||
@Target( { ElementType.CONSTRUCTOR, ElementType.FIELD } )
|
||||
public @interface Reflected
|
||||
{
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user