Fixes #675 No disabled feature should log spam or crash anymore.

Deprecates the old usage of the AEItemDefinitions via the direct method access of

* blocks()
* parts()
* items()
* materials()

and thus use the new re-direct via definitions().

All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
thatsIch
2015-01-03 02:53:14 +01:00
parent 3dd81433ac
commit 9986ffc458
385 changed files with 12477 additions and 8292 deletions
@@ -22,14 +22,14 @@ package appeng.items.tools.powered.powersink;
import java.text.MessageFormat;
import java.util.List;
import com.google.common.base.Optional;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import com.google.common.base.Optional;
import appeng.api.config.AccessRestriction;
import appeng.api.config.PowerUnits;
import appeng.api.implementations.items.IAEItemPowerStorage;
@@ -38,18 +38,19 @@ import appeng.items.AEBaseItem;
import appeng.util.Platform;
public class AERootPoweredItem extends AEBaseItem implements IAEItemPowerStorage
public abstract class AERootPoweredItem extends AEBaseItem implements IAEItemPowerStorage
{
private static final String POWER_NBT_KEY = "internalCurrentPower";
private final double powerCapacity;
final String EnergyVar = "internalCurrentPower";
public double maxStoredPower = 200000;
public AERootPoweredItem( Class c, Optional<String> subName )
public AERootPoweredItem( double powerCapacity, Optional<String> subName )
{
super( c, subName );
super( subName );
this.setMaxDamage( 32 );
this.hasSubtypes = false;
this.setFull3D();
this.powerCapacity = powerCapacity;
}
@Override
@@ -148,7 +149,7 @@ public class AERootPoweredItem extends AEBaseItem implements IAEItemPowerStorage
{
NBTTagCompound data = Platform.openNbtData( is );
double currentStorage = data.getDouble( this.EnergyVar );
double currentStorage = data.getDouble( this.POWER_NBT_KEY );
double maxStorage = this.getAEMaxPower( is );
switch ( op )
@@ -158,19 +159,19 @@ public class AERootPoweredItem extends AEBaseItem implements IAEItemPowerStorage
if ( currentStorage > maxStorage )
{
double diff = currentStorage - maxStorage;
data.setDouble( this.EnergyVar, maxStorage );
data.setDouble( this.POWER_NBT_KEY, maxStorage );
return diff;
}
data.setDouble( this.EnergyVar, currentStorage );
data.setDouble( this.POWER_NBT_KEY, currentStorage );
return 0;
case EXTRACT:
if ( currentStorage > adjustment )
{
currentStorage -= adjustment;
data.setDouble( this.EnergyVar, currentStorage );
data.setDouble( this.POWER_NBT_KEY, currentStorage );
return adjustment;
}
data.setDouble( this.EnergyVar, 0 );
data.setDouble( this.POWER_NBT_KEY, 0 );
return currentStorage;
default:
break;
@@ -182,7 +183,7 @@ public class AERootPoweredItem extends AEBaseItem implements IAEItemPowerStorage
@Override
public double getAEMaxPower( ItemStack is )
{
return this.maxStoredPower;
return this.powerCapacity;
}
@Override