Fixes #675 No disabled feature should log spam or crash anymore.
Deprecates the old usage of the AEItemDefinitions via the direct method access of * blocks() * parts() * items() * materials() and thus use the new re-direct via definitions(). All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
This commit is contained in:
@@ -18,6 +18,7 @@
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package appeng.tile.crafting;
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import java.io.IOException;
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import java.util.ArrayList;
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@@ -41,6 +42,7 @@ import appeng.api.config.PowerMultiplier;
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import appeng.api.config.RedstoneMode;
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import appeng.api.config.Settings;
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import appeng.api.config.Upgrades;
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import appeng.api.definitions.ITileDefinition;
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import appeng.api.implementations.IPowerChannelState;
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import appeng.api.implementations.IUpgradeableHost;
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import appeng.api.implementations.tiles.ICraftingMachine;
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@@ -61,6 +63,7 @@ import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketAssemblerAnimation;
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import appeng.items.misc.ItemEncodedPattern;
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import appeng.me.GridAccessException;
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import appeng.parts.automation.DefinitionUpgradeInventory;
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import appeng.parts.automation.UpgradeInventory;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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@@ -73,35 +76,50 @@ import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public class TileMolecularAssembler extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost,
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IGridTickable, ICraftingMachine, IPowerChannelState
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public class TileMolecularAssembler extends AENetworkInvTile
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implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState
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{
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private static final int[] SIDES = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static final ItemStack STACK_ASSEMBLER = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
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private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
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private final InventoryCrafting craftingInv;
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private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
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private final IConfigManager settings = new ConfigManager( this );
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private final UpgradeInventory upgrades = new UpgradeInventory( STACK_ASSEMBLER, this, this.getUpgradeSlots() );
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private final IConfigManager settings;
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private final UpgradeInventory upgrades;
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public ISimplifiedBundle lightCache;
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private boolean isPowered = false;
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private ForgeDirection pushDirection = ForgeDirection.UNKNOWN;
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private ItemStack myPattern = null;
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private ICraftingPatternDetails myPlan = null;
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private double progress = 0;
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private boolean isAwake = false;
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private boolean forcePlan = false;
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private boolean reboot = true;
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public ISimplifiedBundle lightCache;
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public TileMolecularAssembler()
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{
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final ITileDefinition assembler = AEApi.instance().definitions().blocks().molecularAssembler();
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this.settings = new ConfigManager( this );
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this.settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
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this.inv.setMaxStackSize( 1 );
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this.gridProxy.setIdlePowerUsage( 0.0 );
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this.upgrades = new DefinitionUpgradeInventory( assembler, this, this.getUpgradeSlots() );
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this.craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
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}
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protected int getUpgradeSlots()
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{
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return 5;
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}
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@Override
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public boolean pushPattern(ICraftingPatternDetails patternDetails, InventoryCrafting table, ForgeDirection where)
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public boolean pushPattern( ICraftingPatternDetails patternDetails, InventoryCrafting table, ForgeDirection where )
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{
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if ( this.myPattern == null )
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{
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boolean isEmpty = true;
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for (int x = 0; x < this.inv.getSizeInventory(); x++)
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for ( int x = 0; x < this.inv.getSizeInventory(); x++ )
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isEmpty = this.inv.getStackInSlot( x ) == null && isEmpty;
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if ( isEmpty && patternDetails.isCraftable() )
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@@ -110,7 +128,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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this.myPlan = patternDetails;
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this.pushDirection = where;
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for (int x = 0; x < table.getSizeInventory(); x++)
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for ( int x = 0; x < table.getSizeInventory(); x++ )
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this.inv.setInventorySlotContents( x, table.getStackInSlot( x ) );
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this.updateSleepiness();
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@@ -121,6 +139,115 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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return false;
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}
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private void updateSleepiness()
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{
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boolean wasEnabled = this.isAwake;
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this.isAwake = this.myPlan != null && this.hasMats() || this.canPush();
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if ( wasEnabled != this.isAwake )
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{
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try
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{
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if ( this.isAwake )
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this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
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else
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this.gridProxy.getTick().sleepDevice( this.gridProxy.getNode() );
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}
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catch ( GridAccessException e )
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{
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// :P
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}
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}
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}
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private boolean canPush()
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{
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return this.inv.getStackInSlot( 9 ) != null;
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}
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private boolean hasMats()
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{
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if ( this.myPlan == null )
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return false;
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for ( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
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this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) );
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return this.myPlan.getOutput( this.craftingInv, this.getWorldObj() ) != null;
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}
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@Override
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public boolean acceptsPlans()
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{
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return this.inv.getStackInSlot( 10 ) == null;
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}
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@Override
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public int getInstalledUpgrades( Upgrades u )
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{
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return this.upgrades.getInstalledUpgrades( u );
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}
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@TileEvent( TileEventType.NETWORK_READ )
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public boolean readFromStream_TileMolecularAssembler( ByteBuf data )
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{
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boolean oldPower = this.isPowered;
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this.isPowered = data.readBoolean();
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return this.isPowered != oldPower;
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}
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@TileEvent( TileEventType.NETWORK_WRITE )
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public void writeToStream_TileMolecularAssembler( ByteBuf data )
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{
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data.writeBoolean( this.isPowered );
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}
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_TileMolecularAssembler( NBTTagCompound data )
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{
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if ( this.forcePlan && this.myPlan != null )
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{
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ItemStack pattern = this.myPlan.getPattern();
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if ( pattern != null )
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{
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NBTTagCompound compound = new NBTTagCompound();
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pattern.writeToNBT( compound );
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data.setTag( "myPlan", compound );
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data.setInteger( "pushDirection", this.pushDirection.ordinal() );
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}
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}
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this.upgrades.writeToNBT( data, "upgrades" );
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this.inv.writeToNBT( data, "inv" );
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this.settings.writeToNBT( data );
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}
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_TileMolecularAssembler( NBTTagCompound data )
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{
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if ( data.hasKey( "myPlan" ) )
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{
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ItemStack myPat = ItemStack.loadItemStackFromNBT( data.getCompoundTag( "myPlan" ) );
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if ( myPat != null && myPat.getItem() instanceof ItemEncodedPattern )
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{
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World w = this.getWorldObj();
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ItemEncodedPattern iep = (ItemEncodedPattern) myPat.getItem();
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ICraftingPatternDetails ph = iep.getPatternForItem( myPat, w );
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if ( ph != null && ph.isCraftable() )
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{
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this.forcePlan = true;
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this.myPlan = ph;
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this.pushDirection = ForgeDirection.getOrientation( data.getInteger( "pushDirection" ) );
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}
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}
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}
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this.upgrades.readFromNBT( data, "upgrades" );
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this.inv.readFromNBT( data, "inv" );
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this.settings.readFromNBT( data );
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this.recalculatePlan();
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}
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private void recalculatePlan()
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{
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this.reboot = true;
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@@ -158,111 +285,50 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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this.updateSleepiness();
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}
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private void updateSleepiness()
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@Override
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public AECableType getCableConnectionType( ForgeDirection dir )
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{
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boolean wasEnabled = this.isAwake;
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this.isAwake = this.myPlan != null && this.hasMats() || this.canPush();
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if ( wasEnabled != this.isAwake )
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{
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try
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{
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if ( this.isAwake )
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this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
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else
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this.gridProxy.getTick().sleepDevice( this.gridProxy.getNode() );
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}
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catch (GridAccessException e)
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{
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// :P
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}
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}
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}
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private boolean canPush()
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{
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return this.inv.getStackInSlot( 9 ) != null;
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return AECableType.COVERED;
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}
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@Override
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public int getInstalledUpgrades(Upgrades u)
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public DimensionalCoord getLocation()
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{
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return this.upgrades.getInstalledUpgrades( u );
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}
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protected int getUpgradeSlots()
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{
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return 5;
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}
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@TileEvent(TileEventType.NETWORK_READ)
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public boolean readFromStream_TileMolecularAssembler(ByteBuf data)
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{
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boolean oldPower = this.isPowered;
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this.isPowered = data.readBoolean();
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return this.isPowered != oldPower;
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}
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@TileEvent(TileEventType.NETWORK_WRITE)
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public void writeToStream_TileMolecularAssembler(ByteBuf data)
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{
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data.writeBoolean( this.isPowered );
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}
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@TileEvent(TileEventType.WORLD_NBT_WRITE)
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public void writeToNBT_TileMolecularAssembler(NBTTagCompound data)
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{
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if ( this.forcePlan && this.myPlan != null )
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{
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ItemStack pattern = this.myPlan.getPattern();
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if ( pattern != null )
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{
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NBTTagCompound compound = new NBTTagCompound();
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pattern.writeToNBT( compound );
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data.setTag( "myPlan", compound );
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data.setInteger( "pushDirection", this.pushDirection.ordinal() );
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}
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}
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this.upgrades.writeToNBT( data, "upgrades" );
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this.inv.writeToNBT( data, "inv" );
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this.settings.writeToNBT( data );
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}
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@TileEvent(TileEventType.WORLD_NBT_READ)
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public void readFromNBT_TileMolecularAssembler(NBTTagCompound data)
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{
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if ( data.hasKey( "myPlan" ) )
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{
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ItemStack myPat = ItemStack.loadItemStackFromNBT( data.getCompoundTag( "myPlan" ) );
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if ( myPat != null && myPat.getItem() instanceof ItemEncodedPattern )
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{
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World w = this.getWorldObj();
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ItemEncodedPattern iep = (ItemEncodedPattern) myPat.getItem();
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ICraftingPatternDetails ph = iep.getPatternForItem( myPat, w );
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if ( ph != null && ph.isCraftable() )
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{
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this.forcePlan = true;
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this.myPlan = ph;
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this.pushDirection = ForgeDirection.getOrientation( data.getInteger( "pushDirection" ) );
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}
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}
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}
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this.upgrades.readFromNBT( data, "upgrades" );
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this.inv.readFromNBT( data, "inv" );
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this.settings.readFromNBT( data );
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this.recalculatePlan();
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}
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public TileMolecularAssembler() {
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this.settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
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this.inv.setMaxStackSize( 1 );
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this.gridProxy.setIdlePowerUsage( 0.0 );
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return new DimensionalCoord( this );
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemstack)
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public IConfigManager getConfigManager()
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{
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return this.settings;
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}
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@Override
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public IInventory getInventoryByName( String name )
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{
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if ( name.equals( "upgrades" ) )
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return this.upgrades;
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if ( name.equals( "mac" ) )
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return this.inv;
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return null;
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}
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@Override
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public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue )
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{
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 1;
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}
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@Override
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public boolean isItemValidForSlot( int i, ItemStack itemstack )
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{
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if ( i >= 9 )
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return false;
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@@ -273,12 +339,6 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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return false;
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}
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@Override
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public boolean acceptsPlans()
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{
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return this.inv.getStackInSlot( 10 ) == null;
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}
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private boolean hasPattern()
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{
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return this.myPlan != null && this.inv.getStackInSlot( 10 ) != null;
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@@ -297,71 +357,29 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
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public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
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{
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if ( inv == this.inv )
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this.recalculatePlan();
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}
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@Override
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public int[] getAccessibleSlotsBySide(ForgeDirection whichSide)
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public int[] getAccessibleSlotsBySide( ForgeDirection whichSide )
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{
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return SIDES;
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}
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@Override
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public AECableType getCableConnectionType(ForgeDirection dir)
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{
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return AECableType.COVERED;
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public IConfigManager getConfigManager()
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{
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return this.settings;
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}
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@Override
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public IInventory getInventoryByName(String name)
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{
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if ( name.equals( "upgrades" ) )
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return this.upgrades;
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if ( name.equals( "mac" ) )
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return this.inv;
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return null;
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}
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@Override
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public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
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{
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 1;
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}
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public int getCraftingProgress()
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{
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return (int) this.progress;
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}
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@Override
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public void getDrops(World w, int x, int y, int z, ArrayList<ItemStack> drops)
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public void getDrops( World w, int x, int y, int z, ArrayList<ItemStack> drops )
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{
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super.getDrops( w, x, y, z, drops );
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for (int h = 0; h < this.upgrades.getSizeInventory(); h++)
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for ( int h = 0; h < this.upgrades.getSizeInventory(); h++ )
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{
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ItemStack is = this.upgrades.getStackInSlot( h );
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if ( is != null )
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@@ -370,26 +388,15 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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}
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@Override
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public TickingRequest getTickingRequest(IGridNode node)
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public TickingRequest getTickingRequest( IGridNode node )
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{
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this.recalculatePlan();
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this.updateSleepiness();
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return new TickingRequest( 1, 1, !this.isAwake, false );
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}
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private boolean hasMats()
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{
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if ( this.myPlan == null )
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return false;
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for (int x = 0; x < this.craftingInv.getSizeInventory(); x++)
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this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) );
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return this.myPlan.getOutput( this.craftingInv, this.getWorldObj() ) != null;
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}
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@Override
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public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
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public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
|
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{
|
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if ( this.inv.getStackInSlot( 9 ) != null )
|
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{
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@@ -419,31 +426,31 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
|
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this.reboot = false;
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int speed = 10;
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switch (this.upgrades.getInstalledUpgrades( Upgrades.SPEED ))
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switch ( this.upgrades.getInstalledUpgrades( Upgrades.SPEED ) )
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{
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||||
case 0:
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this.progress += this.userPower( TicksSinceLastCall, speed = 10, 1.0 );
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break;
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case 1:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 13, 1.3 );
|
||||
break;
|
||||
case 2:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 17, 1.7 );
|
||||
break;
|
||||
case 3:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 20, 2.0 );
|
||||
break;
|
||||
case 4:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 25, 2.5 );
|
||||
break;
|
||||
case 5:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 50, 5.0 );
|
||||
break;
|
||||
case 0:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 10, 1.0 );
|
||||
break;
|
||||
case 1:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 13, 1.3 );
|
||||
break;
|
||||
case 2:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 17, 1.7 );
|
||||
break;
|
||||
case 3:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 20, 2.0 );
|
||||
break;
|
||||
case 4:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 25, 2.5 );
|
||||
break;
|
||||
case 5:
|
||||
this.progress += this.userPower( TicksSinceLastCall, speed = 50, 5.0 );
|
||||
break;
|
||||
}
|
||||
|
||||
if ( this.progress >= 100 )
|
||||
{
|
||||
for (int x = 0; x < this.craftingInv.getSizeInventory(); x++)
|
||||
for ( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
|
||||
this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) );
|
||||
|
||||
this.progress = 0;
|
||||
@@ -454,7 +461,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
|
||||
this.pushOut( output.copy() );
|
||||
|
||||
for (int x = 0; x < this.craftingInv.getSizeInventory(); x++)
|
||||
for ( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
|
||||
this.inv.setInventorySlotContents( x, Platform.getContainerItem( this.craftingInv.getStackInSlot( x ) ) );
|
||||
|
||||
if ( this.inv.getStackInSlot( 10 ) == null )
|
||||
@@ -472,7 +479,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
IAEItemStack item = AEItemStack.create( output );
|
||||
NetworkHandler.instance.sendToAllAround( new PacketAssemblerAnimation( this.xCoord, this.yCoord, this.zCoord, (byte) speed, item ), where );
|
||||
}
|
||||
catch (IOException e)
|
||||
catch ( IOException e )
|
||||
{
|
||||
// ;P
|
||||
}
|
||||
@@ -490,7 +497,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
{
|
||||
if ( this.inv.getStackInSlot( 9 ) == null )
|
||||
{
|
||||
for (int x = 0; x < 9; x++)
|
||||
for ( int x = 0; x < 9; x++ )
|
||||
{
|
||||
ItemStack is = this.inv.getStackInSlot( x );
|
||||
if ( is != null )
|
||||
@@ -507,23 +514,23 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
}
|
||||
}
|
||||
|
||||
private int userPower(int ticksPassed, int bonusValue, double acceleratorTax)
|
||||
private int userPower( int ticksPassed, int bonusValue, double acceleratorTax )
|
||||
{
|
||||
try
|
||||
{
|
||||
return (int) (this.gridProxy.getEnergy().extractAEPower( ticksPassed * bonusValue * acceleratorTax, Actionable.MODULATE, PowerMultiplier.CONFIG ) / acceleratorTax);
|
||||
return (int) ( this.gridProxy.getEnergy().extractAEPower( ticksPassed * bonusValue * acceleratorTax, Actionable.MODULATE, PowerMultiplier.CONFIG ) / acceleratorTax );
|
||||
}
|
||||
catch (GridAccessException e)
|
||||
catch ( GridAccessException e )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void pushOut(ItemStack output)
|
||||
private void pushOut( ItemStack output )
|
||||
{
|
||||
if ( this.pushDirection == ForgeDirection.UNKNOWN )
|
||||
{
|
||||
for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS)
|
||||
for ( ForgeDirection d : ForgeDirection.VALID_DIRECTIONS )
|
||||
output = this.pushTo( output, d );
|
||||
}
|
||||
else
|
||||
@@ -538,7 +545,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
this.inv.setInventorySlotContents( 9, output );
|
||||
}
|
||||
|
||||
private ItemStack pushTo(ItemStack output, ForgeDirection d)
|
||||
private ItemStack pushTo( ItemStack output, ForgeDirection d )
|
||||
{
|
||||
if ( output == null )
|
||||
return output;
|
||||
@@ -563,10 +570,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
return output;
|
||||
}
|
||||
|
||||
boolean isPowered = false;
|
||||
|
||||
@MENetworkEventSubscribe
|
||||
public void onPowerEvent(MENetworkPowerStatusChange p)
|
||||
public void onPowerEvent( MENetworkPowerStatusChange p )
|
||||
{
|
||||
this.updatePowerState();
|
||||
}
|
||||
@@ -579,7 +584,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
{
|
||||
newState = this.gridProxy.isActive() && this.gridProxy.getEnergy().extractAEPower( 1, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > 0.0001;
|
||||
}
|
||||
catch (GridAccessException ignored)
|
||||
catch ( GridAccessException ignored )
|
||||
{
|
||||
|
||||
}
|
||||
@@ -602,5 +607,4 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
||||
{
|
||||
return this.isPowered;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user