Fixes #2415: Renaming remaining items/blocks.
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+3
-3
@@ -79,10 +79,10 @@ import appeng.util.LookDirection;
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import appeng.util.Platform;
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public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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public class ToolMatterCannon extends AEBasePoweredItem implements IStorageCell
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{
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public ToolMassCannon()
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public ToolMatterCannon()
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{
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super( AEConfig.instance.matterCannonBattery );
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}
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@@ -371,7 +371,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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if( pos != null )
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{
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final DamageSource dmgSrc = DamageSource.causePlayerDamage( p );
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dmgSrc.damageType = "masscannon";
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dmgSrc.damageType = "matter_cannon";
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if( pos.typeOfHit == RayTraceResult.Type.ENTITY )
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{
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