Refactored crafting patterns (#4458)

* Deduplicate crafting patterns internals

This should save a bit memory for duplicate patterns as well as speed up
loading new patterns on reloading chunks.

* Encode recipe id in pattern
* Use the recipe id directly for looking it up
* Slightly refactored how patterns encode whether they are crafting patterns or not.
* Renamed PatternHelper.
* Added APIs to encode patterns. (#4463)
* Removed ICraftingPatternItem.
* Renamed isCrafting to isCraftable

Co-authored-by: shartte <shartte@users.noreply.github.com>
This commit is contained in:
yueh
2020-07-12 16:21:30 +02:00
committed by GitHub
parent 06735f5c39
commit 9bb23bcac8
19 changed files with 551 additions and 243 deletions
@@ -33,11 +33,11 @@ import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.items.IItemHandler;
import appeng.api.crafting.ICraftingHelper;
import appeng.api.definitions.IDefinitions;
import appeng.api.definitions.IItems;
import appeng.api.definitions.IMaterials;
import appeng.api.features.INetworkEncodable;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.implementations.items.ISpatialStorageCell;
import appeng.api.implementations.items.IStorageComponent;
@@ -88,10 +88,7 @@ public class RestrictedInputSlot extends AppEngSlot {
public boolean isValid(final ItemStack is, final World theWorld) {
if (this.which == PlacableItemType.VALID_ENCODED_PATTERN_W_OUTPUT) {
final ICraftingPatternDetails ap = is.getItem() instanceof ICraftingPatternItem
? ((ICraftingPatternItem) is.getItem()).getPatternForItem(is, theWorld)
: null;
return ap != null;
return Api.instance().crafting().decodePattern(is, theWorld) != null;
}
return true;
}
@@ -126,39 +123,24 @@ public class RestrictedInputSlot extends AppEngSlot {
final IDefinitions definitions = Api.instance().definitions();
final IMaterials materials = definitions.materials();
final IItems items = definitions.items();
final ICraftingHelper crafting = Api.instance().crafting();
switch (this.which) {
case ENCODED_CRAFTING_PATTERN:
if (i.getItem() instanceof ICraftingPatternItem) {
final ICraftingPatternItem b = (ICraftingPatternItem) i.getItem();
final ICraftingPatternDetails de = b.getPatternForItem(i, this.p.player.world);
if (de != null) {
return de.isCraftable();
}
final ICraftingPatternDetails de = crafting.decodePattern(i, this.p.player.world);
if (de != null) {
return de.isCraftable();
}
return false;
case VALID_ENCODED_PATTERN_W_OUTPUT:
case ENCODED_PATTERN_W_OUTPUT:
case ENCODED_PATTERN: {
if (i.getItem() instanceof ICraftingPatternItem) {
return true;
}
// ICraftingPatternDetails pattern = i.getItem() instanceof ICraftingPatternItem
// ?
// ((ICraftingPatternItem)
// i.getItem()).getPatternForItem( i ) : null;
return false;// pattern != null;
}
case ENCODED_PATTERN:
return crafting.isEncodedPattern(i);
case BLANK_PATTERN:
return materials.blankPattern().isSameAs(i);
case PATTERN:
if (i.getItem() instanceof ICraftingPatternItem) {
return true;
}
return materials.blankPattern().isSameAs(i);
return materials.blankPattern().isSameAs(i) || crafting.isEncodedPattern(i);
case INSCRIBER_PLATE:
if (materials.namePress().isSameAs(i)) {