Refactored crafting patterns (#4458)
* Deduplicate crafting patterns internals This should save a bit memory for duplicate patterns as well as speed up loading new patterns on reloading chunks. * Encode recipe id in pattern * Use the recipe id directly for looking it up * Slightly refactored how patterns encode whether they are crafting patterns or not. * Renamed PatternHelper. * Added APIs to encode patterns. (#4463) * Removed ICraftingPatternItem. * Renamed isCrafting to isCraftable Co-authored-by: shartte <shartte@users.noreply.github.com>
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.helpers;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import com.google.common.base.Preconditions;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.ICraftingRecipe;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.IRecipeType;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.container.ContainerNull;
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import appeng.core.Api;
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import appeng.items.misc.EncodedPatternItem;
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import appeng.util.Platform;
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public class CraftingPatternDetails implements ICraftingPatternDetails, Comparable<CraftingPatternDetails> {
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private final CraftingInventory crafting = new CraftingInventory(new ContainerNull(), 3, 3);
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private final CraftingInventory testFrame = new CraftingInventory(new ContainerNull(), 3, 3);
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private final ItemStack correctOutput;
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private final ICraftingRecipe standardRecipe;
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private final IAEItemStack[] condensedInputs;
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private final IAEItemStack[] condensedOutputs;
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private final IAEItemStack[] inputs;
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private final IAEItemStack[] outputs;
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private final boolean isCraftable;
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private final boolean canSubstitute;
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private final Set<TestLookup> failCache = new HashSet<>();
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private final Set<TestLookup> passCache = new HashSet<>();
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private final IAEItemStack pattern;
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private int priority = 0;
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public CraftingPatternDetails(final IAEItemStack is, final World w) {
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Preconditions.checkArgument(is.getItem() instanceof EncodedPatternItem,
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"itemStack is not a ICraftingPatternItem");
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final EncodedPatternItem templateItem = (EncodedPatternItem) is.getItem();
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final ItemStack itemStack = is.createItemStack();
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final List<IAEItemStack> ingredients = templateItem.getIngredients(itemStack);
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final List<IAEItemStack> products = templateItem.getProducts(itemStack);
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final ResourceLocation recipeId = templateItem.getCraftingRecipeId(itemStack);
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this.pattern = is.copy();
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this.isCraftable = recipeId != null;
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this.canSubstitute = templateItem.allowsSubstitution(itemStack);
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final List<IAEItemStack> in = new ArrayList<>();
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final List<IAEItemStack> out = new ArrayList<>();
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for (int x = 0; x < 9; x++) {
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final IAEItemStack ais = ingredients.get(x);
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final ItemStack gs = ais != null ? ais.createItemStack() : ItemStack.EMPTY;
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this.crafting.setInventorySlotContents(x, gs);
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if (!gs.isEmpty() && (!this.isCraftable) || !gs.hasTag()) {
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this.markItemAs(x, gs, TestStatus.ACCEPT);
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}
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in.add(ais != null ? ais.copy() : null);
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this.testFrame.setInventorySlotContents(x, gs);
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}
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if (this.isCraftable) {
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IRecipe<?> recipe = w.getRecipeManager().getRecipes(IRecipeType.CRAFTING).get(recipeId);
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if (recipe == null || recipe.getType() != IRecipeType.CRAFTING) {
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throw new IllegalStateException("recipe id is not a crafting recipe");
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}
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this.standardRecipe = (ICraftingRecipe) recipe;
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this.correctOutput = this.standardRecipe.getCraftingResult(this.crafting);
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out.add(Api.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createStack(this.correctOutput));
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} else {
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this.standardRecipe = null;
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this.correctOutput = ItemStack.EMPTY;
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for (int x = 0; x < 3; x++) {
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final IAEItemStack ais = products.get(x);
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final ItemStack gs = ais.createItemStack();
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if (!gs.isEmpty()) {
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out.add(ais.copy());
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}
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}
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}
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this.inputs = in.toArray(new IAEItemStack[0]);
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this.outputs = out.toArray(new IAEItemStack[0]);
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final Map<IAEItemStack, IAEItemStack> tmpOutputs = new HashMap<>();
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for (final IAEItemStack io : this.outputs) {
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if (io == null) {
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continue;
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}
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final IAEItemStack g = tmpOutputs.get(io);
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if (g == null) {
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tmpOutputs.put(io, io.copy());
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} else {
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g.add(io);
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}
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}
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final Map<IAEItemStack, IAEItemStack> tmpInputs = new HashMap<>();
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for (final IAEItemStack io : this.inputs) {
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if (io == null) {
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continue;
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}
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final IAEItemStack g = tmpInputs.get(io);
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if (g == null) {
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tmpInputs.put(io, io.copy());
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} else {
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g.add(io);
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}
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}
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if (tmpOutputs.isEmpty() || tmpInputs.isEmpty()) {
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throw new IllegalStateException("No pattern here!");
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}
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this.condensedInputs = new IAEItemStack[tmpInputs.size()];
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int offset = 0;
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for (final IAEItemStack io : tmpInputs.values()) {
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this.condensedInputs[offset] = io;
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offset++;
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}
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offset = 0;
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this.condensedOutputs = new IAEItemStack[tmpOutputs.size()];
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for (final IAEItemStack io : tmpOutputs.values()) {
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this.condensedOutputs[offset] = io;
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offset++;
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}
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}
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private void markItemAs(final int slotIndex, final ItemStack i, final TestStatus b) {
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if (b == TestStatus.TEST || i.hasTag()) {
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return;
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}
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(b == TestStatus.ACCEPT ? this.passCache : this.failCache).add(new TestLookup(slotIndex, i));
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}
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@Override
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public ItemStack getPattern() {
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return this.pattern.createItemStack();
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}
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@Override
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public synchronized boolean isValidItemForSlot(final int slotIndex, final ItemStack i, final World w) {
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if (!this.isCraftable) {
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throw new IllegalStateException("Only crafting recipes supported.");
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}
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final TestStatus result = this.getStatus(slotIndex, i);
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switch (result) {
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case ACCEPT:
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return true;
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case DECLINE:
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return false;
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case TEST:
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default:
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break;
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}
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for (int x = 0; x < this.crafting.getSizeInventory(); x++) {
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this.testFrame.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
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}
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this.testFrame.setInventorySlotContents(slotIndex, i);
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// If we cannot substitute, the items must match exactly
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if (!canSubstitute && slotIndex < inputs.length) {
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if (!inputs[slotIndex].isSameType(i)) {
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this.markItemAs(slotIndex, i, TestStatus.DECLINE);
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return false;
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}
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}
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if (this.standardRecipe.matches(this.testFrame, w)) {
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final ItemStack testOutput = this.standardRecipe.getCraftingResult(this.testFrame);
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if (Platform.itemComparisons().isSameItem(this.correctOutput, testOutput)) {
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this.testFrame.setInventorySlotContents(slotIndex, this.crafting.getStackInSlot(slotIndex));
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this.markItemAs(slotIndex, i, TestStatus.ACCEPT);
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return true;
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}
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}
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this.markItemAs(slotIndex, i, TestStatus.DECLINE);
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return false;
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}
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@Override
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public boolean isCraftable() {
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return this.isCraftable;
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}
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@Override
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public IAEItemStack[] getInputs() {
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return this.inputs;
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}
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@Override
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public IAEItemStack[] getCondensedInputs() {
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return this.condensedInputs;
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}
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@Override
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public IAEItemStack[] getCondensedOutputs() {
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return this.condensedOutputs;
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}
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@Override
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public IAEItemStack[] getOutputs() {
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return this.outputs;
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}
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@Override
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public boolean canSubstitute() {
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return this.canSubstitute;
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}
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@Override
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public ItemStack getOutput(final CraftingInventory craftingInv, final World w) {
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if (!this.isCraftable) {
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throw new IllegalStateException("Only crafting recipes supported.");
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}
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for (int x = 0; x < craftingInv.getSizeInventory(); x++) {
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if (!this.isValidItemForSlot(x, craftingInv.getStackInSlot(x), w)) {
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return ItemStack.EMPTY;
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}
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}
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if (this.outputs != null && this.outputs.length > 0) {
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return this.outputs[0].createItemStack();
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}
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return ItemStack.EMPTY;
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}
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private TestStatus getStatus(final int slotIndex, final ItemStack i) {
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if (this.crafting.getStackInSlot(slotIndex).isEmpty()) {
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return i.isEmpty() ? TestStatus.ACCEPT : TestStatus.DECLINE;
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}
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if (i.isEmpty()) {
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return TestStatus.DECLINE;
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}
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if (i.hasTag()) {
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return TestStatus.TEST;
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}
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if (this.passCache.contains(new TestLookup(slotIndex, i))) {
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return TestStatus.ACCEPT;
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}
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if (this.failCache.contains(new TestLookup(slotIndex, i))) {
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return TestStatus.DECLINE;
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}
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return TestStatus.TEST;
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}
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@Override
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public int getPriority() {
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return this.priority;
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}
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@Override
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public void setPriority(final int priority) {
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this.priority = priority;
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}
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@Override
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public int compareTo(final CraftingPatternDetails o) {
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return Integer.compare(o.priority, this.priority);
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}
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@Override
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public int hashCode() {
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return this.pattern.hashCode();
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}
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@Override
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public boolean equals(final Object obj) {
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if (obj == null) {
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return false;
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}
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if (this.getClass() != obj.getClass()) {
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return false;
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}
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final CraftingPatternDetails other = (CraftingPatternDetails) obj;
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if (this.pattern != null && other.pattern != null) {
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return this.pattern.equals(other.pattern);
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}
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return false;
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}
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private enum TestStatus {
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ACCEPT, DECLINE, TEST
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}
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private static final class TestLookup {
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private final int slot;
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private final int ref;
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private final int hash;
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public TestLookup(final int slot, final ItemStack i) {
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this(slot, i.getItem(), i.getDamage());
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}
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public TestLookup(final int slot, final Item item, final int dmg) {
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this.slot = slot;
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this.ref = (dmg << Platform.DEF_OFFSET) | (Item.getIdFromItem(item) & 0xffff);
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final int offset = 3 * slot;
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this.hash = (this.ref << offset) | (this.ref >> (offset + 32));
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}
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@Override
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public int hashCode() {
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return this.hash;
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}
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@Override
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public boolean equals(final Object obj) {
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final boolean equality;
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if (obj instanceof TestLookup) {
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final TestLookup b = (TestLookup) obj;
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equality = b.slot == this.slot && b.ref == this.ref;
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} else {
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equality = false;
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}
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return equality;
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}
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}
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}
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