Refactored crafting patterns (#4458)

* Deduplicate crafting patterns internals

This should save a bit memory for duplicate patterns as well as speed up
loading new patterns on reloading chunks.

* Encode recipe id in pattern
* Use the recipe id directly for looking it up
* Slightly refactored how patterns encode whether they are crafting patterns or not.
* Renamed PatternHelper.
* Added APIs to encode patterns. (#4463)
* Removed ICraftingPatternItem.
* Renamed isCrafting to isCraftable

Co-authored-by: shartte <shartte@users.noreply.github.com>
This commit is contained in:
yueh
2020-07-12 16:21:30 +02:00
committed by GitHub
parent 06735f5c39
commit 9bb23bcac8
19 changed files with 551 additions and 243 deletions
@@ -28,12 +28,12 @@ import net.minecraft.util.ResourceLocation;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.SecurityPermissions;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.parts.IPartModel;
import appeng.api.storage.data.IAEItemStack;
import appeng.container.implementations.MEMonitorableContainer;
import appeng.container.implementations.PatternTermContainer;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.helpers.Reflected;
import appeng.items.parts.PartModels;
@@ -107,23 +107,20 @@ public class PatternTerminalPart extends AbstractTerminalPart {
final ItemStack removedStack, final ItemStack newStack) {
if (inv == this.pattern && slot == 1) {
final ItemStack is = this.pattern.getStackInSlot(1);
if (!is.isEmpty() && is.getItem() instanceof ICraftingPatternItem) {
final ICraftingPatternItem pattern = (ICraftingPatternItem) is.getItem();
final ICraftingPatternDetails details = pattern.getPatternForItem(is,
this.getHost().getTile().getWorld());
if (details != null) {
this.setCraftingRecipe(details.isCraftable());
this.setSubstitution(details.canSubstitute());
final ICraftingPatternDetails details = Api.instance().crafting().decodePattern(is,
this.getHost().getTile().getWorld());
if (details != null) {
this.setCraftingRecipe(details.isCraftable());
this.setSubstitution(details.canSubstitute());
for (int x = 0; x < this.crafting.getSlots() && x < details.getInputs().length; x++) {
final IAEItemStack item = details.getInputs()[x];
this.crafting.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
}
for (int x = 0; x < this.crafting.getSlots() && x < details.getInputs().length; x++) {
final IAEItemStack item = details.getInputs()[x];
this.crafting.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
}
for (int x = 0; x < this.output.getSlots() && x < details.getOutputs().length; x++) {
final IAEItemStack item = details.getOutputs()[x];
this.output.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
}
for (int x = 0; x < this.output.getSlots() && x < details.getOutputs().length; x++) {
final IAEItemStack item = details.getOutputs()[x];
this.output.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
}
}
} else if (inv == this.crafting) {