disable "smart" button

wasn't so smart
This commit is contained in:
Salomão
2020-11-13 17:42:41 -03:00
parent 1b7f11a12e
commit 9c6668b0f7
@@ -197,9 +197,9 @@ public class GuiPatternTerm extends GuiMEMonitorable
this.minusOneBtn.setHalfSize( true );
this.buttonList.add( this.minusOneBtn );
this.maxCountBtn = new GuiImgButton( this.guiLeft + 128, this.guiTop + this.ySize - 108, Settings.ACTIONS, ActionItems.MAX_COUNT );
this.maxCountBtn.setHalfSize( true );
this.buttonList.add( this.maxCountBtn );
//this.maxCountBtn = new GuiImgButton( this.guiLeft + 128, this.guiTop + this.ySize - 108, Settings.ACTIONS, ActionItems.MAX_COUNT );
//this.maxCountBtn.setHalfSize( true );
//this.buttonList.add( this.maxCountBtn );
this.encodeBtn = new GuiImgButton( this.guiLeft + 147, this.guiTop + this.ySize - 142, Settings.ACTIONS, ActionItems.ENCODE );
this.buttonList.add( this.encodeBtn );
@@ -218,7 +218,7 @@ public class GuiPatternTerm extends GuiMEMonitorable
this.divThreeBtn.visible = false;
this.plusOneBtn.visible = false;
this.minusOneBtn.visible = false;
this.maxCountBtn.visible = false;
//this.maxCountBtn.visible = false;
if( this.container.substitute )
{
@@ -243,7 +243,7 @@ public class GuiPatternTerm extends GuiMEMonitorable
this.divThreeBtn.visible = true;
this.plusOneBtn.visible = true;
this.minusOneBtn.visible = true;
this.maxCountBtn.visible = true;
//this.maxCountBtn.visible = true;
}
super.drawFG( offsetX, offsetY, mouseX, mouseY );