Work on GUIs (specifically to get SkyChest GUI)
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@@ -208,7 +208,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
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@Override
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public boolean removedByPlayer( final BlockState state, final World world, final BlockPos pos, final PlayerEntity player, final boolean willHarvest )
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{
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if( player.capabilities.isCreativeMode )
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if( player.abilities.isCreativeMode )
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{
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final AEBaseTile tile = this.getTileEntity( world, pos );
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if( tile != null )
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