Work on GUIs (specifically to get SkyChest GUI)
This commit is contained in:
@@ -3,12 +3,12 @@ package appeng.client.gui.widgets;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.AbstractGui;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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public abstract class GuiCustomSlot extends Gui implements ITooltip
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public abstract class GuiCustomSlot extends AbstractGui implements ITooltip
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{
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private final int x;
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private final int y;
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@@ -210,11 +210,11 @@ public class GuiImgButton extends Button implements ITooltip
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if( this.enabled )
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{
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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}
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else
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{
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GlStateManager.color( 0.5f, 0.5f, 0.5f, 1.0f );
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RenderSystem.color4f( 0.5f, 0.5f, 0.5f, 1.0f );
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}
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par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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@@ -233,11 +233,11 @@ public class GuiImgButton extends Button implements ITooltip
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{
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if( this.enabled )
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{
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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}
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else
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{
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GlStateManager.color( 0.5f, 0.5f, 0.5f, 1.0f );
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RenderSystem.color4f( 0.5f, 0.5f, 0.5f, 1.0f );
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}
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par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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@@ -251,7 +251,7 @@ public class GuiImgButton extends Button implements ITooltip
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this.mouseDragged( par1Minecraft, par2, par3 );
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}
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}
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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}
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private int getIconIndex()
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@@ -19,9 +19,10 @@
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package appeng.client.gui.widgets;
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import net.minecraft.client.renderer.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import appeng.client.gui.AEBaseGui;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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public class GuiScrollbar implements IScrollSource
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@@ -40,16 +41,16 @@ public class GuiScrollbar implements IScrollSource
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public void draw( final AEBaseGui g )
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{
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g.bindTexture( "minecraft", "gui/container/creative_inventory/tabs.png" );
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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if( this.getRange() == 0 )
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{
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g.drawTexturedModalRect( this.displayX, this.displayY, 232 + this.width, 0, this.width, 15 );
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GuiUtils.drawTexturedModalRect( this.displayX, this.displayY, 232 + this.width, 0, this.width, 15, 0 /* FIXME: this used the GUI's zIndex before */ );
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}
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else
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{
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final int offset = ( this.currentScroll - this.minScroll ) * ( this.height - 15 ) / this.getRange();
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g.drawTexturedModalRect( this.displayX, offset + this.displayY, 232, 0, this.width, 15 );
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GuiUtils.drawTexturedModalRect( this.displayX, offset + this.displayY, 232, 0, this.width, 15, 0 /* FIXME: this used the GUI's zIndex before */ );
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}
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}
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@@ -127,7 +128,7 @@ public class GuiScrollbar implements IScrollSource
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return this.currentScroll;
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}
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public void click( final AEBaseGui aeBaseGui, final int x, final int y )
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public void click(final double x, final double y)
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{
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if( this.getRange() == 0 )
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{
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@@ -138,7 +139,7 @@ public class GuiScrollbar implements IScrollSource
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{
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if( y > this.displayY && y <= this.displayY + this.height )
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{
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this.currentScroll = ( y - this.displayY );
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this.currentScroll = (int) ( y - this.displayY );
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this.currentScroll = this.minScroll + ( ( this.currentScroll * 2 * this.getRange() / this.height ) );
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this.currentScroll = ( this.currentScroll + 1 ) >> 1;
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this.applyRange();
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@@ -146,7 +147,7 @@ public class GuiScrollbar implements IScrollSource
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}
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}
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public void wheel( int delta )
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public void wheel( double delta )
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{
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delta = Math.max( Math.min( -delta, 1 ), -1 );
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this.currentScroll += delta * this.pageSize;
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@@ -75,7 +75,7 @@ public class GuiTabButton extends Button implements ITooltip
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{
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if( this.visible )
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{
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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this.hovered = x >= this.x && y >= this.y && x < this.x + this.width && y < this.y + this.height;
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@@ -100,10 +100,10 @@ public class GuiTabButton extends Button implements ITooltip
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this.zLevel = 100.0F;
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this.itemRenderer.zLevel = 100.0F;
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GlStateManager.enableDepth();
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RenderSystem.enableDepthTest();
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RenderHelper.enableGUIStandardItemLighting();
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this.itemRenderer.renderItemAndEffectIntoGUI( this.myItem, offsetX + this.x + 3, this.y + 3 );
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GlStateManager.disableDepth();
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RenderSystem.disableDepthTest();
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this.itemRenderer.zLevel = 0.0F;
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this.zLevel = 0.0F;
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@@ -64,7 +64,7 @@ public class GuiToggleButton extends Button implements ITooltip
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{
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final int iconIndex = this.getIconIndex();
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GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
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RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
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par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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this.hovered = par2 >= this.x && par3 >= this.y && par2 < this.x + this.width && par3 < this.y + this.height;
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@@ -115,12 +115,12 @@ public class MEGuiTextField extends TextFieldWidget
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{
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if( this.isFocused() )
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{
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drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
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fill( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
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0xFF606060 );
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}
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else
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{
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drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
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fill( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
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0xFFA8A8A8 );
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}
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super.drawTextBox();
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@@ -172,7 +172,7 @@ public class MEGuiTextField extends TextFieldWidget
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float green = ( this.selectionColor & 255 ) / 255.0F;
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float alpha = ( this.selectionColor >> 24 & 255 ) / 255.0F;
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GlStateManager.color( red, green, blue, alpha );
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RenderSystem.color4f( red, green, blue, alpha );
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GlStateManager.disableTexture2D();
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GlStateManager.enableColorLogic();
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GlStateManager.colorLogicOp( GlStateManager.LogicOp.OR_REVERSE );
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@@ -183,7 +183,7 @@ public class MEGuiTextField extends TextFieldWidget
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bufferbuilder.pos( startX, startY, 0.0D ).endVertex();
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tessellator.draw();
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GlStateManager.disableColorLogic();
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GlStateManager.enableTexture2D();
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RenderSystem.enableTexture();
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}
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}
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