Work on GUIs (specifically to get SkyChest GUI)

This commit is contained in:
Sebastian Hartte
2020-06-02 02:14:09 +02:00
parent 271e8889a1
commit 9f63859769
109 changed files with 1133 additions and 1301 deletions
@@ -35,6 +35,7 @@ import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.entity.LivingEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
@@ -101,7 +102,7 @@ public class DummyFluidDispatcherBakedModel extends DelegateBakedModel
FluidStack fluidStack = itemFacade.getFluidStack( stack );
if( fluidStack == null )
{
fluidStack = new FluidStack( FluidRegistry.WATER, Fluid.BUCKET_VOLUME );
fluidStack = new FluidStack( Fluids.WATER, FluidAttributes.BUCKET_VOLUME );
}
TextureAtlasSprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply( fluidStack.getFluid().getStill( fluidStack ) );