Work on GUIs (specifically to get SkyChest GUI)
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@@ -145,7 +145,7 @@ class ItemEncodedPatternBakedModel implements IBakedModel
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// Now retroactively handle the isGui3d call, for which we always return false below
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if( selectedModel.isGui3d() != ItemEncodedPatternBakedModel.this.baseModel.isGui3d() )
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{
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GlStateManager.enableLighting();
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RenderSystem.enableLighting();
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}
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if( selectedModel instanceof IBakedModel )
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