Fixed a possible NPE in the cable rendering logic.
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@@ -61,9 +61,8 @@ public class RenderBlockCrafting extends BaseBlockRender
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BusRenderHelper i = BusRenderHelper.instance;
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renderer.blockAccess = w;
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i.setPass( 0 );
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i.ax = ForgeDirection.EAST;
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i.ay = ForgeDirection.UP;
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i.az = ForgeDirection.SOUTH;
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i.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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try
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{
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