Made a minor adjustment to rendering of Storage Monitors.

This commit is contained in:
AlgorithmX2
2014-08-28 22:32:06 -05:00
parent 590f0b5f25
commit a0f5f9dcd5
+1 -1
View File
@@ -210,7 +210,7 @@ public class PartStorageMonitor extends PartMonitor implements IPartStorageMonit
{
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
ForgeDirection d = side;
GL11.glTranslated( d.offsetX * 0.76, d.offsetY * 0.76, d.offsetZ * 0.76 );
GL11.glTranslated( d.offsetX * 0.77, d.offsetY * 0.77, d.offsetZ * 0.77 );
if ( d == ForgeDirection.UP )
{