Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade. * Fixes #2664: Prevent anchors from creating intersection. Replaced the simple List<ResourceLocation> for the static models with a new container also indicating a solid part, which can be used to prevent the creation of an intersection.
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts;
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import java.util.List;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.util.ResourceLocation;
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import appeng.api.parts.IPartModel;
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public class PartModel implements IPartModel
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{
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private final boolean isSolid;
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private final List<ResourceLocation> resources;
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public PartModel( ResourceLocation resource )
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{
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this( true, resource );
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}
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public PartModel( ResourceLocation... resources )
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{
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this( true, resources );
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}
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public PartModel( boolean isSolid, ResourceLocation resource )
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{
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this( isSolid, ImmutableList.of( resource ) );
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}
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public PartModel( boolean isSolid, ResourceLocation... resources )
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{
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this( isSolid, ImmutableList.copyOf( resources ) );
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}
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public PartModel( List<ResourceLocation> resources )
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{
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this( true, resources );
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}
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public PartModel( boolean isSolid, List<ResourceLocation> resources )
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{
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this.isSolid = isSolid;
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this.resources = resources;
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}
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@Override
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public boolean requireCableConnection()
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{
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return this.isSolid;
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}
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@Override
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public List<ResourceLocation> getModels()
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{
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return this.resources;
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}
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}
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