Code cleanup
Added missing this, annotations, etc.
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@@ -131,7 +131,9 @@ public class MEGuiTextField extends GuiTextField
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public void drawSelectionBox( int startX, int startY, int endX, int endY )
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{
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if( !this.isFocused() )
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{
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return;
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}
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if( startX < endX )
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{
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@@ -165,20 +167,20 @@ public class MEGuiTextField extends GuiTextField
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Tessellator tessellator = Tessellator.getInstance();
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BufferBuilder bufferbuilder = tessellator.getBuffer();
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float red = (float) ( this.selectionColor >> 16 & 255 ) / 255.0F;
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float blue = (float) ( this.selectionColor >> 8 & 255 ) / 255.0F;
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float green = (float) ( this.selectionColor & 255 ) / 255.0F;
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float alpha = (float) ( this.selectionColor >> 24 & 255 ) / 255.0F;
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float red = ( this.selectionColor >> 16 & 255 ) / 255.0F;
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float blue = ( this.selectionColor >> 8 & 255 ) / 255.0F;
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float green = ( this.selectionColor & 255 ) / 255.0F;
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float alpha = ( this.selectionColor >> 24 & 255 ) / 255.0F;
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GlStateManager.color( red, green, blue, alpha );
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GlStateManager.disableTexture2D();
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GlStateManager.enableColorLogic();
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GlStateManager.colorLogicOp( GlStateManager.LogicOp.OR_REVERSE );
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bufferbuilder.begin( 7, DefaultVertexFormats.POSITION );
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bufferbuilder.pos( (double) startX, (double) endY, 0.0D ).endVertex();
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bufferbuilder.pos( (double) endX, (double) endY, 0.0D ).endVertex();
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bufferbuilder.pos( (double) endX, (double) startY, 0.0D ).endVertex();
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bufferbuilder.pos( (double) startX, (double) startY, 0.0D ).endVertex();
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bufferbuilder.pos( startX, endY, 0.0D ).endVertex();
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bufferbuilder.pos( endX, endY, 0.0D ).endVertex();
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bufferbuilder.pos( endX, startY, 0.0D ).endVertex();
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bufferbuilder.pos( startX, startY, 0.0D ).endVertex();
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tessellator.draw();
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GlStateManager.disableColorLogic();
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GlStateManager.enableTexture2D();
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