tile fluid textures on fluid interfaces properly
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@@ -68,7 +68,7 @@ public class GuiFluidInterface extends GuiUpgradeable implements IConfigManagerH
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for( int i = 0; i < DualityFluidInterface.NUMBER_OF_TANKS; ++i )
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{
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this.guiSlots.add( new GuiFluidTank( fluidTank, i, DualityFluidInterface.NUMBER_OF_TANKS + i, 36 + 18 * i, 53, 16, 68 ) );
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this.guiSlots.add( new GuiFluidTank( fluidTank, i, DualityFluidInterface.NUMBER_OF_TANKS + i, 36 + 18 * i, 57, 16, 64 ) );
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this.guiSlots.add( new GuiFluidSlot( configFluids, i, i, 35 + 18 * i, 35 ) );
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}
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