No more snow in spatial cells.
Fixed 2 network connection bugs when QNB's re-connect/worlds unload. Matrix Frame can no longer be removed or even hovered over, even in creative. Spatial Pylons Can now be seen on the Network Tool Gui.
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@@ -51,7 +51,6 @@ import appeng.block.networking.BlockWireless;
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import appeng.block.qnb.BlockQuantumLinkChamber;
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import appeng.block.qnb.BlockQuantumRing;
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import appeng.block.solids.BlockFluix;
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import appeng.block.solids.BlockMatrixFrame;
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import appeng.block.solids.BlockQuartz;
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import appeng.block.solids.BlockQuartzChiseled;
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import appeng.block.solids.BlockQuartzGlass;
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@@ -60,6 +59,7 @@ import appeng.block.solids.BlockQuartzPillar;
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import appeng.block.solids.BlockSkyStone;
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import appeng.block.solids.OreQuartz;
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import appeng.block.solids.OreQuartzCharged;
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import appeng.block.spatial.BlockMatrixFrame;
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import appeng.block.spatial.BlockSpatialIOPort;
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import appeng.block.spatial.BlockSpatialPylon;
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import appeng.block.storage.BlockChest;
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