fix autocrafting logic bug with container items and processing patterns
fix message reporting missing items having their values swapped
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@@ -251,7 +251,7 @@ public class CraftingTreeProcess
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{
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final IAEItemStack stack = entry.getKey().request( inv, entry.getValue() * amountOfTimes, src );
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if( stack.getItem().hasContainerItem( stack.getDefinition() ) )
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if( this.details.isCraftable() && stack.getItem().hasContainerItem( stack.getDefinition() ) )
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{
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEItemStack.fromItemStack( is );
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