fix autocrafting logic bug with container items and processing patterns

fix message reporting missing items having their values swapped
This commit is contained in:
PrototypeTrousers
2022-08-08 19:06:50 -03:00
parent 9fdf0345b3
commit a55dbb061c
5 changed files with 12 additions and 12 deletions
@@ -318,11 +318,11 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
{
if( result == null )
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( extra, null, PacketInformPlayer.InfoType.NO_ITEMS_EXTRACTED ), (EntityPlayerMP) src.player().get() );
NetworkHandler.instance().sendTo( new PacketInformPlayer( null, extra, PacketInformPlayer.InfoType.NO_ITEMS_EXTRACTED ), (EntityPlayerMP) src.player().get() );
}
else
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( extra, result, PacketInformPlayer.InfoType.PARTIAL_ITEM_EXTRACTION ), (EntityPlayerMP) src.player().get() );
NetworkHandler.instance().sendTo( new PacketInformPlayer( result, extra, PacketInformPlayer.InfoType.PARTIAL_ITEM_EXTRACTION ), (EntityPlayerMP) src.player().get() );
}
}
catch( IOException e )