Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -49,7 +49,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
final Slot s = this.getSlot( mouseX, mouseY );
if( s instanceof SlotME )
{
final int BigNumber = AEConfig.instance.useTerminalUseLargeFont() ? 999 : 9999;
final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999;
IAEItemStack myStack = null;
@@ -103,7 +103,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
final Slot s = this.getSlot( x, y );
if( s instanceof SlotME && stack != null )
{
final int BigNumber = AEConfig.instance.useTerminalUseLargeFont() ? 999 : 9999;
final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999;
IAEItemStack myStack = null;