Refactored AEConfig (#2633)
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
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@@ -49,7 +49,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
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final Slot s = this.getSlot( mouseX, mouseY );
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if( s instanceof SlotME )
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{
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final int BigNumber = AEConfig.instance.useTerminalUseLargeFont() ? 999 : 9999;
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final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999;
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IAEItemStack myStack = null;
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@@ -103,7 +103,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
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final Slot s = this.getSlot( x, y );
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if( s instanceof SlotME && stack != null )
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{
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final int BigNumber = AEConfig.instance.useTerminalUseLargeFont() ? 999 : 9999;
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final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999;
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IAEItemStack myStack = null;
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