Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -76,10 +76,10 @@ public class GuiCraftAmount extends AEBaseGui
{
super.initGui();
final int a = AEConfig.instance.craftItemsByStackAmounts( 0 );
final int b = AEConfig.instance.craftItemsByStackAmounts( 1 );
final int c = AEConfig.instance.craftItemsByStackAmounts( 2 );
final int d = AEConfig.instance.craftItemsByStackAmounts( 3 );
final int a = AEConfig.instance().craftItemsByStackAmounts( 0 );
final int b = AEConfig.instance().craftItemsByStackAmounts( 1 );
final int c = AEConfig.instance().craftItemsByStackAmounts( 2 );
final int d = AEConfig.instance().craftItemsByStackAmounts( 3 );
this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 26, 22, 20, "+" + a ) );
this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 26, 28, 20, "+" + b ) );
@@ -224,12 +224,12 @@ public class GuiCraftAmount extends AEBaseGui
if( btn == this.originalGuiBtn )
{
NetworkHandler.instance.sendToServer( new PacketSwitchGuis( this.originalGui ) );
NetworkHandler.instance().sendToServer( new PacketSwitchGuis( this.originalGui ) );
}
if( btn == this.next )
{
NetworkHandler.instance.sendToServer( new PacketCraftRequest( Integer.parseInt( this.amountToCraft.getText() ), isShiftKeyDown() ) );
NetworkHandler.instance().sendToServer( new PacketCraftRequest( Integer.parseInt( this.amountToCraft.getText() ), isShiftKeyDown() ) );
}
}
catch( final NumberFormatException e )