Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -552,7 +552,7 @@ public class GuiCraftConfirm extends AEBaseGui
{
try
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "Terminal.Cpu", backwards ? "Prev" : "Next" ) );
NetworkHandler.instance().sendToServer( new PacketValueConfig( "Terminal.Cpu", backwards ? "Prev" : "Next" ) );
}
catch( final IOException e )
{
@@ -562,14 +562,14 @@ public class GuiCraftConfirm extends AEBaseGui
if( btn == this.cancel )
{
NetworkHandler.instance.sendToServer( new PacketSwitchGuis( this.OriginalGui ) );
NetworkHandler.instance().sendToServer( new PacketSwitchGuis( this.OriginalGui ) );
}
if( btn == this.start )
{
try
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "Terminal.Start", "Start" ) );
NetworkHandler.instance().sendToServer( new PacketValueConfig( "Terminal.Start", "Start" ) );
}
catch( final Throwable e )
{