Refactored AEConfig (#2633)
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
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@@ -108,7 +108,7 @@ public class GuiCraftingStatus extends GuiCraftingCPU
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{
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try
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{
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NetworkHandler.instance.sendToServer( new PacketValueConfig( "Terminal.Cpu", backwards ? "Prev" : "Next" ) );
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NetworkHandler.instance().sendToServer( new PacketValueConfig( "Terminal.Cpu", backwards ? "Prev" : "Next" ) );
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}
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catch( final IOException e )
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{
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@@ -118,7 +118,7 @@ public class GuiCraftingStatus extends GuiCraftingCPU
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if( btn == this.originalGuiBtn )
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{
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NetworkHandler.instance.sendToServer( new PacketSwitchGuis( this.originalGui ) );
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NetworkHandler.instance().sendToServer( new PacketSwitchGuis( this.originalGui ) );
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}
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}
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