Refactored AEConfig (#2633)
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
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@@ -265,7 +265,7 @@ public abstract class AEBaseContainer extends Container
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{
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final PacketPartialItem ppi = new PacketPartialItem( page, miniPackets.size(), packet );
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page++;
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NetworkHandler.instance.sendToServer( ppi );
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NetworkHandler.instance().sendToServer( ppi );
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}
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}
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catch( final IOException e )
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@@ -1103,7 +1103,7 @@ public abstract class AEBaseContainer extends Container
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{
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try
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{
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NetworkHandler.instance.sendTo( new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.create( p.inventory.getItemStack() ) ), p );
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NetworkHandler.instance().sendTo( new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.create( p.inventory.getItemStack() ) ), p );
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}
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catch( final IOException e )
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{
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@@ -1172,7 +1172,7 @@ public abstract class AEBaseContainer extends Container
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{
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try
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{
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NetworkHandler.instance.sendTo( new PacketValueConfig( "CustomName", this.getCustomName() ), (EntityPlayerMP) this.getInventoryPlayer().player );
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NetworkHandler.instance().sendTo( new PacketValueConfig( "CustomName", this.getCustomName() ), (EntityPlayerMP) this.getInventoryPlayer().player );
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}
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catch( final IOException e )
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{
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