Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -117,7 +117,7 @@ public class ContainerCraftingCPU extends AEBaseContainer implements IMEMonitorH
{
try
{
NetworkHandler.instance.sendTo( new PacketValueConfig( "CraftingStatus", "Clear" ), (EntityPlayerMP) g );
NetworkHandler.instance().sendTo( new PacketValueConfig( "CraftingStatus", "Clear" ), (EntityPlayerMP) g );
}
catch( final IOException e )
{
@@ -208,17 +208,17 @@ public class ContainerCraftingCPU extends AEBaseContainer implements IMEMonitorH
{
if( !a.isEmpty() )
{
NetworkHandler.instance.sendTo( a, (EntityPlayerMP) g );
NetworkHandler.instance().sendTo( a, (EntityPlayerMP) g );
}
if( !b.isEmpty() )
{
NetworkHandler.instance.sendTo( b, (EntityPlayerMP) g );
NetworkHandler.instance().sendTo( b, (EntityPlayerMP) g );
}
if( !c.isEmpty() )
{
NetworkHandler.instance.sendTo( c, (EntityPlayerMP) g );
NetworkHandler.instance().sendTo( c, (EntityPlayerMP) g );
}
}
}