Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -64,12 +64,12 @@ public final class EntityChargedQuartz extends AEBaseEntityItem
{
super.onUpdate();
if( !AEConfig.instance.isFeatureEnabled( AEFeature.InWorldFluix ) )
if( !AEConfig.instance().isFeatureEnabled( AEFeature.IN_WORLD_FLUIX ) )
{
return;
}
if( Platform.isClient() && this.delay > 30 && AEConfig.instance.enableEffects )
if( Platform.isClient() && this.delay > 30 && AEConfig.instance().isEnableEffects() )
{
CommonHelper.proxy.spawnEffect( EffectType.Lightning, this.worldObj, this.posX, this.posY, this.posZ, null );
this.delay = 0;