Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
@@ -141,7 +141,7 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
}
}
if( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) )
if( AEConfig.instance().isFeatureEnabled( AEFeature.TINY_TNT_BLOCK_DAMAGE ) )
{
this.posY -= 0.25;
final Explosion ex = new Explosion( this.worldObj, this, this.posX, this.posY, this.posZ, 0.2f, false, false );