Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
+1 -1
View File
@@ -201,7 +201,7 @@ public class TickHandler
final Collection<CraftingJob> jobSet = this.craftingJobs.get( wte.world );
if( !jobSet.isEmpty() )
{
final int simTime = Math.max( 1, AEConfig.instance.craftingCalculationTimePerTick / jobSet.size() );
final int simTime = Math.max( 1, AEConfig.instance().getCraftingCalculationTimePerTick() / jobSet.size() );
final Iterator<CraftingJob> i = jobSet.iterator();
while( i.hasNext() )
{