Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ public class ChestLoot
new LootCondition[0],
new RandomValueRange( 1, 4 ),
new RandomValueRange( 0, 2 ),
"AE2 Dusts"
"AE2 DUSTS"
)
);
} );