Refactored AEConfig (#2633)
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
@@ -79,7 +79,7 @@ public class ChestLoot
|
||||
new LootCondition[0],
|
||||
new RandomValueRange( 1, 4 ),
|
||||
new RandomValueRange( 0, 2 ),
|
||||
"AE2 Dusts"
|
||||
"AE2 DUSTS"
|
||||
)
|
||||
);
|
||||
} );
|
||||
|
||||
Reference in New Issue
Block a user