Refactored AEConfig (#2633)

Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
This commit is contained in:
yueh
2016-11-26 14:07:34 +01:00
committed by GitHub
parent 6554e295d5
commit a665200c31
105 changed files with 1022 additions and 645 deletions
+2 -2
View File
@@ -99,7 +99,7 @@ public class PathGridCache implements IPathingGrid
this.updateNetwork = false;
this.setChannelsInUse( 0 );
if( !AEConfig.instance.isFeatureEnabled( AEFeature.Channels ) )
if( !AEConfig.instance().isFeatureEnabled( AEFeature.CHANNELS ) )
{
final int used = this.calculateRequiredChannels();
@@ -339,7 +339,7 @@ public class PathGridCache implements IPathingGrid
private void achievementPost()
{
if( this.lastChannels != this.getChannelsInUse() && AEConfig.instance.isFeatureEnabled( AEFeature.Channels ) )
if( this.lastChannels != this.getChannelsInUse() && AEConfig.instance().isFeatureEnabled( AEFeature.CHANNELS ) )
{
final Achievements currentBracket = this.getAchievementBracket( this.getChannelsInUse() );
final Achievements lastBracket = this.getAchievementBracket( this.lastChannels );