Refactored AEConfig (#2633)
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
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@@ -511,7 +511,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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{
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final TargetPoint where = new TargetPoint( this.worldObj.provider.getDimension(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32 );
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final IAEItemStack item = AEItemStack.create( output );
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NetworkHandler.instance.sendToAllAround( new PacketAssemblerAnimation( this.pos, (byte) speed, item ), where );
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NetworkHandler.instance().sendToAllAround( new PacketAssemblerAnimation( this.pos, (byte) speed, item ), where );
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}
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catch( final IOException e )
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{
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