#2438: Implemented forge energy capabilities. Removed other disabled energy units for the time being.

This commit is contained in:
Sebastian Hartte
2016-10-19 20:57:59 +02:00
parent 433d575fd4
commit a72c97e666
21 changed files with 146 additions and 447 deletions
@@ -1,65 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.powersink;
//import net.minecraftforge.common.util.ForgeDirection;
//
//import cofh.api.energy.IEnergyReceiver;
//
//import appeng.api.config.PowerUnits;
//import appeng.integration.IntegrationType;
//import appeng.transformer.annotations.Integration.Interface;
//
//
//@Interface( iname = IntegrationType.RF, iface = "cofh.api.energy.IEnergyReceiver" )
//public abstract class RedstoneFlux extends RotaryCraft implements IEnergyReceiver
//{
// @Override
// public final int receiveEnergy( ForgeDirection from, int maxReceive, boolean simulate )
// {
// final int networkRFDemand = (int) Math.floor( this.getExternalPowerDemand( PowerUnits.RF, maxReceive ) );
// final int usedRF = Math.min( maxReceive, networkRFDemand );
//
// if( !simulate )
// {
// this.injectExternalPower( PowerUnits.RF, usedRF );
// }
//
// return usedRF;
// }
//
// @Override
// public final int getEnergyStored( ForgeDirection from )
// {
// return (int) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAECurrentPower() ) );
// }
//
// @Override
// public final int getMaxEnergyStored( ForgeDirection from )
// {
// return (int) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAEMaxPower() ) );
// }
//
// @Override
// public final boolean canConnectEnergy( ForgeDirection from )
// {
// return this.getPowerSides().contains( from );
// }
// }