Formation plane can now drop blocks as items
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@@ -18,59 +18,79 @@
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package appeng.client.gui.implementations;
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import org.lwjgl.input.Mouse;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.Settings;
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import appeng.api.config.YesNo;
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import appeng.client.gui.widgets.GuiImgButton;
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import appeng.client.gui.widgets.GuiTabButton;
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import appeng.container.implementations.ContainerFormationPlane;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketConfigButton;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.parts.automation.PartFormationPlane;
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public class GuiFormationPlane extends GuiUpgradeable
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{
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GuiTabButton priority;
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GuiImgButton placeMode;
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public GuiFormationPlane(InventoryPlayer inventoryPlayer, PartFormationPlane te) {
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public GuiFormationPlane( InventoryPlayer inventoryPlayer, PartFormationPlane te )
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{
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super( new ContainerFormationPlane( inventoryPlayer, te ) );
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this.ySize = 251;
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.FormationPlane.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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if ( this.fuzzyMode != null )
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this.fuzzyMode.set( this.cvb.fzMode );
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if ( this.placeMode != null )
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this.placeMode.set( ( ( ContainerFormationPlane ) this.cvb ).placeMode );
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}
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@Override
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protected void addButtons()
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{
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this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.placeMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.PLACE_BLOCK, YesNo.YES );
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this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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this.buttonList.add( this.placeMode );
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this.buttonList.add( this.fuzzyMode );
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}
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@Override
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protected void actionPerformed(GuiButton btn)
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protected void actionPerformed( GuiButton btn )
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{
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super.actionPerformed( btn );
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boolean backwards = Mouse.isButtonDown( 1 );
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if ( btn == this.priority )
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{
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NetworkHandler.instance.sendToServer( new PacketSwitchGuis( GuiBridge.GUI_PRIORITY ) );
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}
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else if ( btn == this.placeMode )
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{
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NetworkHandler.instance.sendToServer( new PacketConfigButton( this.placeMode.getSetting(), backwards ) );
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}
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}
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@Override
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