Fixed Bug: #0618 - Flicking Particles When crafting is busy.

This commit is contained in:
AlgorithmX2
2014-08-26 23:44:22 -05:00
parent 0139c5b35c
commit a985d742c5
4 changed files with 29 additions and 48 deletions
+4 -8
View File
@@ -9,8 +9,6 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
public class LightningFX extends EntityFX
{
@@ -167,12 +165,10 @@ public class LightningFX extends EntityFX
}
}
}
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glDisable( GL11.GL_CULL_FACE );
tess.draw();
GL11.glPopAttrib();
tess.startDrawingQuads();
/*
* GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glDisable( GL11.GL_CULL_FACE ); tess.draw();
* GL11.glPopAttrib(); tess.startDrawingQuads();
*/
}
boolean hasData = false;