Added Fluid support for the Storage Monitor and Conversion Monitor

Highlighted interfaces is turned off after switching dimensions
This commit is contained in:
Salomão
2021-04-02 08:31:14 -03:00
parent 44c7a46315
commit aa4863a979
6 changed files with 351 additions and 23 deletions
@@ -19,15 +19,31 @@
package appeng.parts.reporting;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import appeng.api.config.Actionable;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEStack;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.fluids.util.AEFluidStack;
import appeng.helpers.InventoryAction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandlerItem;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerMainInvWrapper;
@@ -92,6 +108,13 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
final ItemStack eq = player.getHeldItem( hand );
FluidStack fluidInTank = null;
if( eq.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) )
{
IFluidHandlerItem fluidHandlerItem = ( eq.getCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) );
fluidInTank = fluidHandlerItem.drain( Integer.MAX_VALUE, false );
}
if( this.isLocked() )
{
if( eq.isEmpty() )
@@ -103,18 +126,49 @@ public class PartConversionMonitor extends AbstractPartMonitor
// wrench it
return super.onPartActivate( player, hand, pos );
}
else if( fluidInTank != null && fluidInTank.amount > 0 )
{
if( this.getDisplayed() != null && getDisplayed().equals( AEFluidStack.fromFluidStack( fluidInTank ) ) )
{
this.drainFluidContainer( player, hand );
}
}
else
{
this.insertItem( player, hand, false );
}
}
else if( this.getDisplayed() != null && this.getDisplayed().equals( eq ) )
//If its a fluid container, grab its fluidstack. if its empty pass its itemstack;
if (eq.isEmpty()){
return super.onPartActivate( player, hand, pos );
}
if( fluidInTank != null && fluidInTank.amount > 0 )
{
this.insertItem( player, hand, false );
if( getDisplayed() instanceof IAEItemStack || getDisplayed() == null )
{
return super.onPartActivate( player, hand, pos );
}
if( ( (IAEFluidStack) this.getDisplayed() ).equals( AEFluidStack.fromFluidStack( fluidInTank ) ) )
{
this.drainFluidContainer( player, hand );
}
else {
return super.onPartActivate( player, hand, pos );
}
}
else
{
return super.onPartActivate( player, hand, pos );
if( getDisplayed() instanceof IAEFluidStack || getDisplayed() == null )
{
return super.onPartActivate( player, hand, pos );
}
if( ( (IAEItemStack) this.getDisplayed() ).equals( eq ) )
{
this.insertItem( player, hand, false );
}
}
return true;
@@ -138,9 +192,14 @@ public class PartConversionMonitor extends AbstractPartMonitor
return false;
}
if( this.getDisplayed() != null )
ItemStack eq = player.getHeldItem( hand );
if( this.getDisplayed() != null && this.getDisplayed() instanceof IAEItemStack )
{
this.extractItem( player, this.getDisplayed().getDefinition().getMaxStackSize() );
this.extractItem( player, ( (IAEItemStack) this.getDisplayed() ).getDefinition().getMaxStackSize() );
}
else if( this.getDisplayed() != null && this.getDisplayed() instanceof IAEFluidStack )
{
this.fillFluidContainer( player,hand );
}
return true;
@@ -183,9 +242,9 @@ public class PartConversionMonitor extends AbstractPartMonitor
if( allItems )
{
if( this.getDisplayed() != null )
if( this.getDisplayed() != null && this.getDisplayed() instanceof IAEItemStack)
{
final IAEItemStack input = this.getDisplayed().copy();
final IAEItemStack input = (IAEItemStack) this.getDisplayed().copy();
IItemHandler inv = new PlayerMainInvWrapper( player.inventory );
for( int x = 0; x < inv.getSlots(); x++ )
@@ -221,7 +280,9 @@ public class PartConversionMonitor extends AbstractPartMonitor
private void extractItem( final EntityPlayer player, int count )
{
final IAEItemStack input = this.getDisplayed();
if (!(this.getDisplayed() instanceof IAEItemStack))
return;
final IAEItemStack input = (IAEItemStack) this.getDisplayed();
if( input != null )
{
try
@@ -265,6 +326,141 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
}
private void drainFluidContainer( final EntityPlayer player, final EnumHand hand ) {
try
{
final ItemStack held = player.getHeldItem( hand );
if( held.getCount() != 1 )
{
// only support stacksize 1 for now
return;
}
final IFluidHandlerItem fh = FluidUtil.getFluidHandler( held );
if( fh == null )
{
// only fluid handlers items
return;
}
// See how much we can drain from the item
final FluidStack extract = fh.drain( Integer.MAX_VALUE, false );
if( extract == null || extract.amount < 1 )
{
return;
}
// Check if we can push into the system
final IEnergySource energy = this.getProxy().getEnergy();
final IMEMonitor<IAEFluidStack> cell = this.getProxy()
.getStorage()
.getInventory(
AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
final IAEFluidStack notStorable = Platform.poweredInsert( energy, cell, AEFluidStack.fromFluidStack( extract ), new PlayerSource( player, this ), Actionable.SIMULATE );
if( notStorable != null && notStorable.getStackSize() > 0 )
{
final int toStore = (int) ( extract.amount - notStorable.getStackSize() );
final FluidStack storable = fh.drain( toStore, false );
if( storable == null || storable.amount == 0 )
{
return;
}
else
{
extract.amount = storable.amount;
}
}
// Actually drain
final FluidStack drained = fh.drain( extract, true );
extract.amount = drained.amount;
final IAEFluidStack notInserted = Platform.poweredInsert( energy, cell, AEFluidStack.fromFluidStack( extract ), new PlayerSource( player, this ) );
if( notInserted != null && notInserted.getStackSize() > 0 )
{
AELog.error( "Fluid item [%s] reported a different possible amount to drain than it actually provided.", held.getDisplayName() );
}
player.setHeldItem( hand, fh.getContainer() );
}
catch( GridAccessException e )
{
e.printStackTrace();
}
}
private void fillFluidContainer( final EntityPlayer player, final EnumHand hand )
{
try
{
final ItemStack held = player.getHeldItem( hand );
if( held.getCount() != 1 )
{
// only support stacksize 1 for now
return;
}
final IFluidHandlerItem fh = FluidUtil.getFluidHandler( held );
if( fh == null )
{
// only fluid handlers items
return;
}
final IAEFluidStack stack = (IAEFluidStack) this.getDisplayed().copy();
// Check how much we can store in the item
stack.setStackSize( Integer.MAX_VALUE );
int amountAllowed = fh.fill( stack.getFluidStack(), false );
stack.setStackSize( amountAllowed );
// Check if we can pull out of the system
final IEnergySource energy = this.getProxy().getEnergy();
final IMEMonitor<IAEFluidStack> cell = this.getProxy()
.getStorage()
.getInventory(
AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
final IAEFluidStack canPull = Platform.poweredExtraction( energy, cell, stack, new PlayerSource( player, this ), Actionable.SIMULATE );
if( canPull == null || canPull.getStackSize() < 1 )
{
return;
}
// How much could fit into the container
final int canFill = fh.fill( canPull.getFluidStack(), false );
if( canFill == 0 )
{
return;
}
// Now actually pull out of the system
stack.setStackSize( canFill );
final IAEFluidStack pulled = Platform.poweredExtraction( energy, cell, stack, new PlayerSource( player, this ) );
if( pulled == null || pulled.getStackSize() < 1 )
{
// Something went wrong
AELog.error( "Unable to pull fluid out of the ME system even though the simulation said yes " );
return;
}
// Actually fill
final int used = fh.fill( pulled.getFluidStack(), true );
if( used != canFill )
{
AELog.error( "Fluid item [%s] reported a different possible amount than it actually accepted.", held.getDisplayName() );
}
player.setHeldItem( hand, fh.getContainer() );
}
catch( GridAccessException e )
{
e.printStackTrace();
}
}
@Override
public IPartModel getStaticModels()
{