No need to handle BC/RtC power on the client now is there...
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@@ -88,6 +88,9 @@ public abstract class AERootPoweredTile extends AEBaseInvTile implements IAEPowe
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@Override
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final public double injectAEPower(double amt, Actionable mode)
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{
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if ( amt < 0.000001 )
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return 0;
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if ( mode == Actionable.SIMULATE )
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{
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double fakeBattery = internalCurrentPower + amt;
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