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@@ -42,9 +42,9 @@ public interface ICraftingGrid extends IGridCache
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/**
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* @param whatToCraft requested craft
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* @param world crafting world
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* @param slot slot index
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* @param details pattern details
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* @param world crafting world
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* @param slot slot index
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* @param details pattern details
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*
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* @return a collection of crafting patterns for the item in question.
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*/
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@@ -53,12 +53,12 @@ public interface ICraftingGrid extends IGridCache
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/**
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* Begin calculating a crafting job.
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*
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* @param world crafting world
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* @param grid network
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* @param world crafting world
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* @param grid network
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* @param actionSrc source
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* @param craftWhat result
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* @param callback callback
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* -- optional
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* @param callback callback
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* -- optional
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*
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* @return a future which will at an undetermined point in the future get you the {@link ICraftingJob} do not wait
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* on this, your be waiting forever.
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@@ -68,13 +68,14 @@ public interface ICraftingGrid extends IGridCache
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/**
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* Submit the job to the Crafting system for processing.
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*
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* @param job - the crafting job from beginCraftingJob
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* @param job - the crafting job from beginCraftingJob
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* @param requestingMachine - a machine if its being requested via automation, may be null.
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* @param target - can be null
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* @param prioritizePower - if cpu is null, this determine if the system should prioritize power, or if it should find the lower
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* end cpus, automatic processes generally should pick lower end cpus.
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* @param src - the action source to use when starting the job, this will be used for extracting items, should
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* usually be the same as the one provided to beginCraftingJob.
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* @param target - can be null
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* @param prioritizePower - if cpu is null, this determine if the system should prioritize power, or if it should
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* find the lower
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* end cpus, automatic processes generally should pick lower end cpus.
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* @param src - the action source to use when starting the job, this will be used for extracting items, should
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* usually be the same as the one provided to beginCraftingJob.
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*
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* @return null ( if failed ) or an {@link ICraftingLink} other wise, if you send requestingMachine you need to
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* properly keep track of this and handle the nbt saving and loading of the object as well as the
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