Code format
This commit is contained in:
@@ -1,5 +1,7 @@
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package appeng.client;
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public enum ItemRenderType
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{
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INVENTORY, ENTITY
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@@ -1,6 +1,7 @@
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package appeng.client;
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import java.util.Collections;
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import java.util.List;
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@@ -23,6 +24,7 @@ import appeng.client.render.BlockRenderInfo;
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import appeng.client.render.ModelGenerator;
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import appeng.client.texture.MissingIcon;
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// net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
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public class SmartModel implements IBakedModel, ISmartBlockModel, ISmartItemModel
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{
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@@ -65,7 +67,7 @@ public class SmartModel implements IBakedModel, ISmartBlockModel, ISmartItemMode
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{
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return false;
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}
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@Override
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public TextureAtlasSprite getParticleTexture()
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{
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@@ -823,11 +823,11 @@ public abstract class AEBaseGui extends GuiContainer
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final float f1 = 0.00390625F;
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final float f = 0.00390625F;
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final float par6 = 16;
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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final float par5 = 16;
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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tessellator.draw();
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}
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catch( final Exception err )
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@@ -141,12 +141,12 @@ public class AppEngRenderItem extends RenderItem
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{
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final WorldRenderer wr = par1Tessellator.getWorldRenderer();
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wr.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM);
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wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2, par3, 0.0D ).endVertex();
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wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos(par2, par3 + par5, 0.0D ).endVertex();
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wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2 + par4, par3 + par5, 0.0D ).endVertex();
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wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2 + par4, par3, 0.0D ).endVertex();
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wr.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
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wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3, 0.0D ).endVertex();
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wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3 + par5, 0.0D ).endVertex();
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wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3 + par5, 0.0D ).endVertex();
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wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3, 0.0D ).endVertex();
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par1Tessellator.draw();
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}
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@@ -2,7 +2,6 @@
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package appeng.client.render;
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import org.lwjgl.util.vector.Vector3f;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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@@ -109,10 +109,10 @@ public class SpatialSkyRender extends IRenderHandler
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}
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worldrenderer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
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worldrenderer.color(0f,0f,0f,1f).pos( -100.0D, -100.0D, -100.0D).tex( 0.0D, 0.0D ).endVertex();
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worldrenderer.color(0f,0f,0f,1f).pos( -100.0D, -100.0D, 100.0D).tex( 0.0D, 16.0D ).endVertex();
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worldrenderer.color(0f,0f,0f,1f).pos( 100.0D, -100.0D, 100.0D).tex( 16.0D, 16.0D ).endVertex();
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worldrenderer.color(0f,0f,0f,1f).pos( 100.0D, -100.0D, -100.0D).tex( 16.0D, 0.0D ).endVertex();
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worldrenderer.color( 0f, 0f, 0f, 1f ).pos( -100.0D, -100.0D, -100.0D ).tex( 0.0D, 0.0D ).endVertex();
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worldrenderer.color( 0f, 0f, 0f, 1f ).pos( -100.0D, -100.0D, 100.0D ).tex( 0.0D, 16.0D ).endVertex();
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worldrenderer.color( 0f, 0f, 0f, 1f ).pos( 100.0D, -100.0D, 100.0D ).tex( 16.0D, 16.0D ).endVertex();
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worldrenderer.color( 0f, 0f, 0f, 1f ).pos( 100.0D, -100.0D, -100.0D ).tex( 16.0D, 0.0D ).endVertex();
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tessellator.draw();
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GL11.glPopMatrix();
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}
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@@ -193,31 +193,31 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
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final IAESprite ic = ExtraBlockTextures.BlockInscriberInside.getIcon();
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tess.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
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float middle = 0.5f;
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middle += 0.02f;
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final float TwoPx = 2.0f / 16.0f;
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tess.pos( TwoPx, middle + press, TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( TwoPx, middle + press, TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + press, TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( TwoPx, middle + press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( TwoPx, middle + press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( TwoPx, middle + press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( TwoPx, middle + press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 ) ).endVertex();
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final float base = 0.4f;
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tess.pos( 1.0 - TwoPx, middle + base, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( TwoPx, middle + base, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + base, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( TwoPx, middle + base, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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middle -= 2.0f * 0.02f;
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tess.pos( 1.0 - TwoPx, middle - press, TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( TwoPx, middle - press, TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( TwoPx, middle - press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle - press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle - press, TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( TwoPx, middle - press, TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 2 ) ).endVertex();
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tess.pos( TwoPx, middle - press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle - press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 13 ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle - press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( TwoPx, middle - press, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( TwoPx, middle - base, 1.0 - TwoPx).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + -base, 1.0 - TwoPx).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle - press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( TwoPx, middle - press, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 ) ).endVertex();
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tess.pos( TwoPx, middle - base, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 14 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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tess.pos( 1.0 - TwoPx, middle + -base, 1.0 - TwoPx ).tex( ic.getInterpolatedU( 2 ), ic.getInterpolatedV( 3 - 16 * ( press - base ) ) ).endVertex();
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Tessellator.getInstance().draw();
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@@ -97,10 +97,10 @@ public class CraftingFx extends EntityBreakingFX
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// AELog.info( "" + partialTick );
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final float f14 = 1.0F;
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale + rx * scale, offY + y * scale, offZ + z * scale + rz * scale).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale - rx * scale, offY - y * scale, offZ + z * scale - rz * scale).tex( f6, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale ).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale ).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale + rx * scale, offY + y * scale, offZ + z * scale + rz * scale ).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale - rx * scale, offY - y * scale, offZ + z * scale - rz * scale ).tex( f6, f9 ).endVertex();
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}
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}
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@@ -87,10 +87,10 @@ public class EnergyFx extends EntityBreakingFX
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if( blkX == this.startBlkX && blkY == this.startBlkY && blkZ == this.startBlkZ )
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{
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final float f14 = 1.0F;
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10).tex( f6, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10 ).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10 ).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10 ).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10 ).tex( f6, f9 ).endVertex();
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}
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}
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@@ -91,7 +91,7 @@ public class LightningFX extends EntityFX
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float green = this.particleGreen * j * 0.95f;
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float blue = this.particleBlue * j;
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float alpha = this.particleAlpha;
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if( this.particleAge == 3 )
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{
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this.regen();
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@@ -126,9 +126,9 @@ public class LightningFX extends EntityFX
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offX *= 0.001;
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offY *= 0.001;
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offZ *= 0.001;
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red=this.particleRed * j * 0.4f;
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green=this.particleGreen * j * 0.25f;
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blue= this.particleBlue * j * 0.45f;
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red = this.particleRed * j * 0.4f;
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green = this.particleGreen * j * 0.25f;
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blue = this.particleBlue * j * 0.45f;
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}
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else
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{
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@@ -136,7 +136,7 @@ public class LightningFX extends EntityFX
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offY = 0;
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offZ = 0;
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scale = 0.02;
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red= this.particleRed * j * 0.9f;
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red = this.particleRed * j * 0.9f;
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green = this.particleGreen * j * 0.65f;
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blue = this.particleBlue * j * 0.85f;
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}
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@@ -191,7 +191,7 @@ public class LightningFX extends EntityFX
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b[1] = y;
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b[2] = z;
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this.draw( red,green,blue,tess, a, b, f6, f8 );
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this.draw( red, green, blue, tess, a, b, f6, f8 );
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x = xN;
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y = yN;
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@@ -210,14 +210,14 @@ public class LightningFX extends EntityFX
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this.hasData = false;
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}
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private void draw( float red,float green, float blue, final WorldRenderer tess, final double[] a, final double[] b, final double f6, final double f8 )
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private void draw( float red, float green, float blue, final WorldRenderer tess, final double[] a, final double[] b, final double f6, final double f8 )
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{
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if( this.hasData )
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{
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tess.color(red,green,blue,particleAlpha).pos( a[0], a[1], a[2]).tex( f6, f8 ).endVertex();
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tess.color(red,green,blue,particleAlpha).pos( this.vertices[0], this.vertices[1], this.vertices[2]).tex( f6, f8 ).endVertex();
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tess.color(red,green,blue,particleAlpha).pos( this.verticesWithUV[0], this.verticesWithUV[1], this.verticesWithUV[2]).tex( f6, f8 ).endVertex();
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tess.color(red,green,blue,particleAlpha).pos( b[0], b[1], b[2]).tex( f6, f8 ).endVertex();
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tess.color( red, green, blue, particleAlpha ).pos( a[0], a[1], a[2] ).tex( f6, f8 ).endVertex();
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tess.color( red, green, blue, particleAlpha ).pos( this.vertices[0], this.vertices[1], this.vertices[2] ).tex( f6, f8 ).endVertex();
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tess.color( red, green, blue, particleAlpha ).pos( this.verticesWithUV[0], this.verticesWithUV[1], this.verticesWithUV[2] ).tex( f6, f8 ).endVertex();
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tess.color( red, green, blue, particleAlpha ).pos( b[0], b[1], b[2] ).tex( f6, f8 ).endVertex();
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}
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this.hasData = true;
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for( int x = 0; x < 3; x++ )
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@@ -84,9 +84,9 @@ public class MatterCannonFX extends EntityBreakingFX
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final float f13 = (float) ( this.prevPosZ + ( this.posZ - this.prevPosZ ) * par2 - interpPosZ );
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final float f14 = 1.0F;
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|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10).tex( f7, f9 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10).tex( f7, f8 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10).tex( f6, f8 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10).tex( f6, f9 );
|
||||
}
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10 ).tex( f7, f9 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10 ).tex( f7, f8 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10 ).tex( f6, f8 );
|
||||
par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10 ).tex( f6, f9 );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,22 +25,21 @@ import appeng.client.ItemRenderType;
|
||||
|
||||
|
||||
// TODO - PORT
|
||||
public class ToolBiometricCardRender // TileEntityItemStackRenderer
|
||||
public class ToolBiometricCardRender // TileEntityItemStackRenderer
|
||||
{
|
||||
|
||||
|
||||
public boolean handleRenderType( final ItemStack item, final ItemRenderType type )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
public boolean shouldUseRenderHelper( final ItemRenderType type, final ItemStack item )//, final ItemRendererHelper helper )
|
||||
public boolean shouldUseRenderHelper( final ItemRenderType type, final ItemStack item )// , final ItemRendererHelper
|
||||
// helper )
|
||||
{
|
||||
return false;//return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION;
|
||||
return false;// return helper == ItemRendererHelper.ENTITY_BOBBING || helper ==
|
||||
// ItemRendererHelper.ENTITY_ROTATION;
|
||||
}
|
||||
|
||||
|
||||
public void renderItem( final ItemRenderType type, final ItemStack item, final Object... data )
|
||||
{
|
||||
/*
|
||||
|
||||
@@ -24,7 +24,7 @@ import net.minecraft.item.ItemStack;
|
||||
import appeng.client.ItemRenderType;
|
||||
|
||||
|
||||
public class ToolColorApplicatorRender
|
||||
public class ToolColorApplicatorRender
|
||||
{
|
||||
|
||||
public boolean handleRenderType( final ItemStack item, final ItemRenderType type )
|
||||
@@ -34,7 +34,8 @@ public class ToolColorApplicatorRender
|
||||
|
||||
public boolean shouldUseRenderHelper( final ItemRenderType type, final ItemStack item )
|
||||
{
|
||||
return false;//return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION;
|
||||
return false;// return helper == ItemRendererHelper.ENTITY_BOBBING || helper ==
|
||||
// ItemRendererHelper.ENTITY_ROTATION;
|
||||
}
|
||||
|
||||
public void renderItem( final ItemRenderType type, final ItemStack item, final Object... data )
|
||||
|
||||
Reference in New Issue
Block a user