Code format

This commit is contained in:
yueh
2016-01-01 01:48:15 +01:00
parent 68c3ea5ae9
commit ab689f2a48
96 changed files with 419 additions and 388 deletions
@@ -141,12 +141,12 @@ public class AppEngRenderItem extends RenderItem
{
final WorldRenderer wr = par1Tessellator.getWorldRenderer();
wr.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM);
wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2, par3, 0.0D ).endVertex();
wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos(par2, par3 + par5, 0.0D ).endVertex();
wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2 + par4, par3 + par5, 0.0D ).endVertex();
wr.color( (par6>>16)&0xff,(par6>>8)&0xff,(par6)&0xff,(par6>>24)&0xff ).pos( par2 + par4, par3, 0.0D ).endVertex();
wr.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3 + par5, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3 + par5, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3, 0.0D ).endVertex();
par1Tessellator.draw();
}