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@@ -97,10 +97,10 @@ public class CraftingFx extends EntityBreakingFX
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// AELog.info( "" + partialTick );
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final float f14 = 1.0F;
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale + rx * scale, offY + y * scale, offZ + z * scale + rz * scale).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale - rx * scale, offY - y * scale, offZ + z * scale - rz * scale).tex( f6, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale ).tex( f7, f9 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale ).tex( f7, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale + rx * scale, offY + y * scale, offZ + z * scale + rz * scale ).tex( f6, f8 ).endVertex();
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par1Tessellator.color( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha ).pos( offX + x * scale - rx * scale, offY - y * scale, offZ + z * scale - rz * scale ).tex( f6, f9 ).endVertex();
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}
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}
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